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mirror of https://github.com/cookiengineer/audacity synced 2026-01-02 14:17:07 +01:00

Migrating the remaining effects

This brings the builtin, LV2, and VAMP effects inline with the
Audio Units, LADSPA, and VST effects.  All effects now share
a common UI.

This gives all effects (though not implemented for all):

User and factory preset capability
Preset import/export capability
Shared or private configuration options

Builtin effects can now be migrated to RTP, depending on algorithm.
LV2 effects now support graphical interfaces if the plugin supplies one.
Nyquist prompt enhanced to provide some features of the Nyquist Workbench.

It may not look like it, but this was a LOT of work, so trust me, there
WILL be problems and everything effect related should be suspect.  Keep
a sharp eye (or two) open.
This commit is contained in:
Leland Lucius
2015-04-16 22:53:42 -05:00
parent 40e6bcc56a
commit 8fbfa460c4
140 changed files with 17288 additions and 20367 deletions

View File

@@ -16,85 +16,57 @@
#ifndef __AUDACITY_EFFECT_CHANGETEMPO__
#define __AUDACITY_EFFECT_CHANGETEMPO__
#include <wx/event.h>
#include <wx/slider.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include "../ShuttleGui.h"
#include "SoundTouchEffect.h"
#include <wx/intl.h>
#include <wx/dialog.h>
#include <wx/slider.h>
#define CHANGETEMPO_PLUGIN_SYMBOL wxTRANSLATE("Change Tempo")
class wxString;
class wxTextCtrl;
class EffectChangeTempo : public EffectSoundTouch {
public:
class EffectChangeTempo : public EffectSoundTouch
{
public:
EffectChangeTempo();
virtual ~EffectChangeTempo();
virtual wxString GetEffectName() {
return wxString(wxTRANSLATE("Change Tempo..."));
}
// IdentInterface implementation
virtual std::set<wxString> GetEffectCategories() {
std::set<wxString> result;
result.insert(wxT("http://audacityteam.org/namespace#PitchAndTempo"));
return result;
}
virtual wxString GetSymbol();
virtual wxString GetDescription();
virtual wxString GetEffectIdentifier() {
return wxString(wxT("Change Tempo"));
}
// EffectIdentInterface implementation
virtual wxString GetEffectAction() {
return wxString(_("Changing Tempo"));
}
virtual EffectType GetType();
virtual bool SupportsAutomation();
// Useful only after PromptUser values have been set.
virtual wxString GetEffectDescription();
// EffectClientInterface implementation
virtual bool GetAutomationParameters(EffectAutomationParameters & parms);
virtual bool SetAutomationParameters(EffectAutomationParameters & parms);
// Effect implementation
virtual bool Init();
virtual bool PromptUser();
virtual bool TransferParameters( Shuttle & shuttle );
virtual bool CheckWhetherSkipEffect() { return (m_PercentChange == 0.0); }
virtual bool CheckWhetherSkipEffect();
virtual bool Process();
virtual double CalcPreviewInputLength(double previewLength);
virtual void PopulateOrExchange(ShuttleGui & S);
virtual bool TransferDataToWindow();
virtual bool TransferDataFromWindow();
double CalcPreviewInputLength(double previewLength);
private:
// EffectChangeTempo implementation
private:
double m_PercentChange; // percent change to apply to tempo
// -100% is meaningless, but sky's the upper limit
double m_FromBPM; // user-set beats-per-minute. Zero means not yet set.
double m_ToBPM; // Zero value means not yet set.
double m_FromLength; // starting length of selection
double m_ToLength; // target length of selection
friend class ChangeTempoDialog;
};
//----------------------------------------------------------------------------
// ChangeTempoDialog
//----------------------------------------------------------------------------
class ChangeTempoDialog:public EffectDialog {
public:
ChangeTempoDialog(EffectChangeTempo * effect,
wxWindow * parent);
void PopulateOrExchange(ShuttleGui & S);
bool TransferDataToWindow();
bool TransferDataFromWindow();
private:
// handlers
void OnText_PercentChange(wxCommandEvent & event);
void OnSlider_PercentChange(wxCommandEvent & event);
void OnText_FromBPM(wxCommandEvent & event);
void OnText_ToBPM(wxCommandEvent & event);
void OnText_ToLength(wxCommandEvent & event);
void OnPreview( wxCommandEvent &event );
void OnText_PercentChange(wxCommandEvent & evt);
void OnSlider_PercentChange(wxCommandEvent & evt);
void OnText_FromBPM(wxCommandEvent & evt);
void OnText_ToBPM(wxCommandEvent & evt);
void OnText_ToLength(wxCommandEvent & evt);
// helper fns
void Update_Text_PercentChange(); // Update control per current m_PercentChange.
@@ -102,8 +74,14 @@ class ChangeTempoDialog:public EffectDialog {
void Update_Text_ToBPM(); // Use m_FromBPM & m_PercentChange to set new m_ToBPM & control.
void Update_Text_ToLength(); // Use m_FromLength & m_PercentChange to set new m_ToLength & control.
private:
EffectChangeTempo * mEffect;
private:
double m_PercentChange; // percent change to apply to tempo
// -100% is meaningless, but sky's the upper limit
double m_FromBPM; // user-set beats-per-minute. Zero means not yet set.
double m_ToBPM; // Zero value means not yet set.
double m_FromLength; // starting length of selection
double m_ToLength; // target length of selection
bool m_bLoopDetect;
// controls
@@ -114,21 +92,9 @@ class ChangeTempoDialog:public EffectDialog {
wxTextCtrl * m_pTextCtrl_FromLength;
wxTextCtrl * m_pTextCtrl_ToLength;
public:
// effect parameters
double m_PercentChange; // percent change to apply to tempo
// -100% is meaningless, but sky's the upper limit.
// Slider is (-100, 200], but textCtrls can set higher.
double m_FromBPM; // user-set beats-per-minute. Zero means not yet set.
double m_ToBPM; // Zero value means not yet set.
double m_FromLength; // starting length of selection
double m_ToLength; // target length of selection
private:
DECLARE_EVENT_TABLE()
DECLARE_EVENT_TABLE();
};
#endif // __AUDACITY_EFFECT_CHANGETEMPO__
#endif // USE_SOUNDTOUCH