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https://github.com/cookiengineer/audacity
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Migrating the remaining effects
This brings the builtin, LV2, and VAMP effects inline with the Audio Units, LADSPA, and VST effects. All effects now share a common UI. This gives all effects (though not implemented for all): User and factory preset capability Preset import/export capability Shared or private configuration options Builtin effects can now be migrated to RTP, depending on algorithm. LV2 effects now support graphical interfaces if the plugin supplies one. Nyquist prompt enhanced to provide some features of the Nyquist Workbench. It may not look like it, but this was a LOT of work, so trust me, there WILL be problems and everything effect related should be suspect. Keep a sharp eye (or two) open.
This commit is contained in:
33
src/Menus.h
33
src/Menus.h
@@ -24,20 +24,6 @@
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private:
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void CreateMenusAndCommands();
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#ifdef EFFECT_CATEGORIES
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/** Generate submenus for the categories that contain more than one effect
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and return the effects from the categories that do not contain more than
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submenuThreshold effects so the caller can add them to the current menu. */
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EffectSet CreateEffectSubmenus(CommandManager* c,
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const CategorySet& categories, int flags,
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unsigned submenuThreshold = 1);
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/** Add the set of effects to the current menu. */
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void AddEffectsToMenu(CommandManager* c, const EffectSet& effects);
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#endif
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void PopulateEffectsMenu(CommandManager *c, EffectType type, int batchflags, int realflags);
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void AddEffectMenuItems(CommandManager *c, EffectPlugs & plugs, int batchflags, int realflags, bool isDefault);
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void AddEffectMenuItemGroup(CommandManager *c, const wxArrayString & names, const PluginIDList & plugs, const wxArrayInt & flags, bool isDefault);
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@@ -361,17 +347,22 @@ void OnEditLabels();
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// Effect Menu
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bool OnEffect(int type, const PluginID & ID, wxString params = wxEmptyString, bool saveState = true);
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void OnEffect(const PluginID & pluginID);
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void OnEffect(const PluginID & pluginID, bool configured = false);
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class OnEffectFlags
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{
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public:
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// No flags specified
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static const int kNone = 0x00;
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// Flag used to disable prompting for configuration parameteres.
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static const int kConfigured = 0x01;
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// Flag used to disable saving the state after processing.
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static const int kSkipState = 0x02;
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};
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bool OnEffect(const PluginID & ID, int flags = OnEffectFlags::kNone);
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void OnRepeatLastEffect(int index);
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#ifdef EFFECT_CATEGORIES
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void OnProcessAny(int index);
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#endif
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void OnApplyChain();
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void OnEditChains();
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void OnStereoToMono(int index);
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wxString BuildCleanFileName(wxString fileName, wxString extension);
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// Help Menu
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