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Remove wxArray(Int|Long|Double) except where wxWidgets fns need it
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@@ -158,7 +158,7 @@ private:
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bool mRealtimeSuspended;
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bool mRealtimeActive;
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std::vector<unsigned> mRealtimeChans;
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wxArrayDouble mRealtimeRates;
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std::vector<double> mRealtimeRates;
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// Set true if we want to skip pushing state
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// after processing at effect run time.
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