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dropQuickly branch always consumes just as many samples as the other
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@ -3933,7 +3933,7 @@ bool AudioIoCallback::FillOutputBuffers(
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if (dropQuickly)
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{
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len = mPlaybackBuffers[t]->Discard(framesPerBuffer);
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len = mPlaybackBuffers[t]->Discard(toGet);
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// keep going here.
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// we may still need to issue a paComplete.
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}
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