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Mac: AudioUnit effects are not applied if you initially use the preview
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@@ -1293,6 +1293,11 @@ bool AudioUnitEffect::ProcessInitialize(sampleCount WXUNUSED(totalLen), ChannelN
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return false;
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return false;
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}
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}
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if (!BypassEffect(false))
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{
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return false;
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}
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mLatencyDone = false;
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mLatencyDone = false;
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mReady = true;
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mReady = true;
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