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https://github.com/cookiengineer/audacity
synced 2025-05-01 16:19:43 +02:00
Eliminate some uses of GetActiveProject...
... where there was already a project at hand
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d23569ca10
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@ -398,7 +398,7 @@ bool SetTrackVisualsCommand::ApplyInner(const CommandContext & context, Track *
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mVZoomTop = c + ZOOMLIMIT / 2.0;
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}
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wt->SetDisplayBounds(mVZoomBottom, mVZoomTop);
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auto &tp = TrackPanel::Get( *::GetActiveProject() );
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auto &tp = TrackPanel::Get( context.project );
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tp.UpdateVRulers();
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}
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@ -1029,10 +1029,10 @@ void OnScoreAlign(const CommandContext &context)
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params.mAudioStart, params.mAudioEnd) );
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} else if (result == SA_CANCEL) {
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// wrong way to recover...
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//GetActiveProject()->OnUndo(); // recover any changes to note track
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//project.OnUndo(); // recover any changes to note track
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return; // no message when user cancels alignment
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} else {
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//GetActiveProject()->OnUndo(); // recover any changes to note track
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//project.OnUndo(); // recover any changes to note track
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AudacityMessageBox( XO("Internal error reported by alignment process.") );
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}
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}
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@ -26,7 +26,6 @@ Paul Licameli split from TrackPanel.cpp
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#include "../../../include/audacity/Types.h"
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class AudacityProject;
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extern AudacityProject *GetActiveProject();
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class TranslatableString;
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// Conditionally compile either a separate thead, or else use a timer in the main
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@ -127,7 +126,7 @@ public:
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// Convenience wrapper for the above
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template<void (Scrubber::*pfn)(const CommandContext&)>
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void Thunk(wxCommandEvent &)
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{ (this->*pfn)(*GetActiveProject()); }
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{ (this->*pfn)(*mProject); }
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// A string to put in the leftmost part of the status bar
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// when scrub or seek is in progress, or else empty.
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@ -96,7 +96,7 @@ UIHandle::Result TrackSelectHandle::Click
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result |= Cancelled;
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else {
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mRearrangeCount = 0;
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CalculateRearrangingThresholds(event);
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CalculateRearrangingThresholds(event, pProject);
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}
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SelectUtilities::DoListSelection(*pProject,
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@ -135,7 +135,7 @@ UIHandle::Result TrackSelectHandle::Drag
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// JH: if we moved up or down, recalculate the thresholds and make sure the
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// track is fully on-screen.
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CalculateRearrangingThresholds(event);
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CalculateRearrangingThresholds(event, pProject);
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result |= EnsureVisible | RefreshAll;
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return result;
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@ -154,7 +154,7 @@ HitTestPreview TrackSelectHandle::Preview
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::MakeCursor(wxCURSOR_HAND, RearrangeCursorXpm, 16, 16);
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const bool unsafe =
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ProjectAudioIO::Get( *GetActiveProject() ).IsAudioActive();
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ProjectAudioIO::Get( *project ).IsAudioActive();
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return {
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message,
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(unsafe
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@ -176,12 +176,11 @@ HitTestPreview TrackSelectHandle::Preview
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}
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UIHandle::Result TrackSelectHandle::Release
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(const TrackPanelMouseEvent &, AudacityProject *, wxWindow *)
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(const TrackPanelMouseEvent &, AudacityProject *project, wxWindow *)
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{
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// If we're releasing, surely we are dragging a track?
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wxASSERT( mpTrack );
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if (mRearrangeCount != 0) {
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AudacityProject *const project = ::GetActiveProject();
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ProjectHistory::Get( *project ).PushState(
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/* i18n-hint: will substitute name of track for %s */
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( mRearrangeCount < 0 ? XO("Moved '%s' up") : XO("Moved '%s' down") )
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@ -207,13 +206,13 @@ UIHandle::Result TrackSelectHandle::Cancel(AudacityProject *pProject)
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/// Figure out how far the user must drag the mouse up or down
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/// before the track will swap with the one above or below
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void TrackSelectHandle::CalculateRearrangingThresholds(const wxMouseEvent & event)
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void TrackSelectHandle::CalculateRearrangingThresholds(
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const wxMouseEvent & event, AudacityProject *project)
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{
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// JH: this will probably need to be tweaked a bit, I'm just
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// not sure what formula will have the best feel for the
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// user.
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AudacityProject *const project = ::GetActiveProject();
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auto &tracks = TrackList::Get( *project );
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if (tracks.CanMoveUp(mpTrack.get()))
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@ -59,7 +59,8 @@ private:
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int mMoveDownThreshold {};
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int mRearrangeCount {};
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void CalculateRearrangingThresholds(const wxMouseEvent & event);
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void CalculateRearrangingThresholds(
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const wxMouseEvent & event, AudacityProject *project);
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};
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#endif
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