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https://github.com/cookiengineer/audacity
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Remove 8 warnings about re-#define-d names, related to SoundTouch
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@ -37,6 +37,20 @@ the pitch without changing the tempo.
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#include "../widgets/valnum.h"
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#include "../widgets/valnum.h"
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#include "TimeWarper.h"
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#include "TimeWarper.h"
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// Soundtouch defines these as well, which are also in generated configmac.h
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// and configunix.h, so get rid of them before including,
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// to avoid compiler warnings, and be sure to do this
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// after all other #includes, to avoid any mischief that might result
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// from doing the un-definitions before seeing any wx headers.
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#undef PACKAGE_NAME
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#undef PACKAGE_STRING
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#undef PACKAGE_TARNAME
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#undef PACKAGE_VERSION
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#undef PACKAGE_BUGREPORT
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#undef PACKAGE
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#undef VERSION
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#include "SoundTouch.h"
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enum {
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enum {
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ID_PercentChange = 10000,
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ID_PercentChange = 10000,
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ID_FromPitch,
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ID_FromPitch,
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@ -201,7 +215,7 @@ bool EffectChangePitch::Process()
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else
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else
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#endif
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#endif
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{
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{
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mSoundTouch = std::make_unique<SoundTouch>();
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mSoundTouch = std::make_unique<soundtouch::SoundTouch>();
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IdentityTimeWarper warper;
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IdentityTimeWarper warper;
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mSoundTouch->setPitchSemiTones((float)(m_dSemitonesChange));
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mSoundTouch->setPitchSemiTones((float)(m_dSemitonesChange));
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#ifdef USE_MIDI
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#ifdef USE_MIDI
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@ -34,6 +34,20 @@
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#include "ChangeTempo.h"
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#include "ChangeTempo.h"
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// Soundtouch defines these as well, which are also in generated configmac.h
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// and configunix.h, so get rid of them before including,
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// to avoid compiler warnings, and be sure to do this
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// after all other #includes, to avoid any mischief that might result
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// from doing the un-definitions before seeing any wx headers.
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#undef PACKAGE_NAME
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#undef PACKAGE_STRING
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#undef PACKAGE_TARNAME
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#undef PACKAGE_VERSION
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#undef PACKAGE_BUGREPORT
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#undef PACKAGE
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#undef VERSION
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#include "SoundTouch.h"
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enum
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enum
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{
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{
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ID_PercentChange = 10000,
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ID_PercentChange = 10000,
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@ -189,7 +203,7 @@ bool EffectChangeTempo::Process()
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else
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else
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#endif
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#endif
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{
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{
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mSoundTouch = std::make_unique<SoundTouch>();
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mSoundTouch = std::make_unique<soundtouch::SoundTouch>();
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mSoundTouch->setTempoChange(m_PercentChange);
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mSoundTouch->setTempoChange(m_PercentChange);
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double mT1Dashed = mT0 + (mT1 - mT0)/(m_PercentChange/100.0 + 1.0);
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double mT1Dashed = mT0 + (mT1 - mT0)/(m_PercentChange/100.0 + 1.0);
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RegionTimeWarper warper{ mT0, mT1,
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RegionTimeWarper warper{ mT0, mT1,
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@ -25,6 +25,31 @@ effect that uses SoundTouch to do its processing (ChangeTempo
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#include "TimeWarper.h"
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#include "TimeWarper.h"
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#include "../NoteTrack.h"
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#include "../NoteTrack.h"
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// Soundtouch defines these as well, which are also in generated configmac.h
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// and configunix.h, so get rid of them before including,
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// to avoid compiler warnings, and be sure to do this
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// after all other #includes, to avoid any mischief that might result
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// from doing the un-definitions before seeing any wx headers.
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#undef PACKAGE_NAME
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#undef PACKAGE_STRING
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#undef PACKAGE_TARNAME
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#undef PACKAGE_VERSION
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#undef PACKAGE_BUGREPORT
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#undef PACKAGE
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#undef VERSION
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#include "SoundTouch.h"
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#ifdef USE_MIDI
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EffectSoundTouch::EffectSoundTouch()
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{
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mSemitones = 0;
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}
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#endif
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EffectSoundTouch::~EffectSoundTouch()
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{
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}
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bool EffectSoundTouch::ProcessLabelTrack(
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bool EffectSoundTouch::ProcessLabelTrack(
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LabelTrack *lt, const TimeWarper &warper)
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LabelTrack *lt, const TimeWarper &warper)
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{
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{
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@ -21,15 +21,9 @@
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#include "Effect.h"
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#include "Effect.h"
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// Soundtouch defines these as well, so get rid of them before including
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// forward declaration of a class defined in SoundTouch.h
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#undef PACKAGE_NAME
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// which is not included here
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#undef PACKAGE_STRING
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namespace soundtouch { class SoundTouch; }
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#undef PACKAGE_TARNAME
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#undef PACKAGE_VERSION
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#undef PACKAGE_BUGREPORT
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#include "SoundTouch.h"
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using namespace soundtouch;
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class TimeWarper;
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class TimeWarper;
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@ -38,7 +32,7 @@ class WaveTrack;
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class EffectSoundTouch /* not final */ : public Effect
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class EffectSoundTouch /* not final */ : public Effect
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{
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{
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public:
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public:
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// Effect implementation
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// Effect implementation
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void End() override;
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void End() override;
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@ -47,15 +41,16 @@ public:
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#ifdef USE_MIDI
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#ifdef USE_MIDI
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double mSemitones; // pitch change for NoteTracks
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double mSemitones; // pitch change for NoteTracks
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EffectSoundTouch() { mSemitones = 0; }
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EffectSoundTouch();
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#endif
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#endif
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~EffectSoundTouch() override;
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protected:
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protected:
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// Effect implementation
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// Effect implementation
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bool ProcessWithTimeWarper(const TimeWarper &warper);
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bool ProcessWithTimeWarper(const TimeWarper &warper);
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std::unique_ptr<SoundTouch> mSoundTouch;
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std::unique_ptr<soundtouch::SoundTouch> mSoundTouch;
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double mCurT0;
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double mCurT0;
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double mCurT1;
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double mCurT1;
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