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mirror of https://github.com/cookiengineer/audacity synced 2025-11-02 15:13:50 +01:00

Don't increase width when a toolbar is repeatedly docked and undocked

This commit is contained in:
Paul Licameli
2016-06-11 16:29:25 -04:00
parent 9e74613a8e
commit 82cf9b3ab6
4 changed files with 19 additions and 10 deletions

View File

@@ -80,6 +80,9 @@ enum
ToolBarCount ToolBarCount
}; };
// How may pixels padding each side of a floating toolbar
enum { ToolBarFloatMargin = 1 };
class ToolBar /* not final */ : public wxPanel class ToolBar /* not final */ : public wxPanel
{ {

View File

@@ -129,14 +129,19 @@ int ToolDock::GetBarCount()
// //
// Handle ToolDock events // Handle ToolDock events
// //
void ToolDock::Dock( ToolBar *bar, int before ) void ToolDock::Dock( ToolBar *bar, bool deflate, int before )
{ {
// Adopt the toolbar into our family // Adopt the toolbar into our family
bar->Reparent( this ); bar->Reparent( this );
mBars[ bar->GetId() ] = bar; mBars[ bar->GetId() ] = bar;
// Reset height // Reset size
bar->SetSize( bar->GetSize().x, bar->GetDockedSize().y ); bar->SetSize(
// Undo the expansion that was applied when un-docking
bar->GetSize().x - (deflate ? 2 * ToolBarFloatMargin : 0),
// Don't need to adjust y the same way.
bar->GetDockedSize().y
);
// Park the NEW bar in the correct berth // Park the NEW bar in the correct berth
if( before >= 0 && before < (int)mDockedBars.GetCount() ) if( before >= 0 && before < (int)mDockedBars.GetCount() )

View File

@@ -60,7 +60,7 @@ class ToolDock final : public wxPanel
int Find(ToolBar *bar) const; int Find(ToolBar *bar) const;
int GetOrder( ToolBar *bar ); int GetOrder( ToolBar *bar );
int GetBarCount(); int GetBarCount();
void Dock( ToolBar *bar, int ndx = -1 ); void Dock( ToolBar *bar, bool deflate, int ndx = -1 );
void Undock( ToolBar *bar ); void Undock( ToolBar *bar );
int PositionBar( ToolBar *t, wxPoint & pos, wxRect & rect ); int PositionBar( ToolBar *t, wxPoint & pos, wxRect & rect );

View File

@@ -136,7 +136,8 @@ class ToolFrame final : public wxFrame
width += sizerW; width += sizerW;
} }
SetSize(width + 2, bar->GetDockedSize().y + 2); SetSize(width + 2 * ToolBarFloatMargin,
bar->GetDockedSize().y + 2 * ToolBarFloatMargin);
// Attach the sizer and resize the window to fit // Attach the sizer and resize the window to fit
SetSizer(s.release()); SetSizer(s.release());
@@ -557,7 +558,7 @@ void ToolManager::Reset()
if( dock != NULL ) if( dock != NULL )
{ {
// when we dock, we reparent, so bar is no longer a child of floater. // when we dock, we reparent, so bar is no longer a child of floater.
dock->Dock( bar ); dock->Dock( bar, false );
Expose( ndx, expose ); Expose( ndx, expose );
//OK (and good) to DELETE floater, as bar is no longer in it. //OK (and good) to DELETE floater, as bar is no longer in it.
if( floater ) if( floater )
@@ -783,7 +784,7 @@ void ToolManager::ReadConfig()
ToolBar *t = mBars[ ndx ]; ToolBar *t = mBars[ ndx ];
// Dock it // Dock it
d->Dock( t ); d->Dock( t, false );
// Show or hide it // Show or hide it
Expose( t->GetId(), show[ t->GetId() ] ); Expose( t->GetId(), show[ t->GetId() ] );
@@ -796,7 +797,7 @@ void ToolManager::ReadConfig()
ToolBar *t = mBars[ unordered[ dock ][ ord ] ]; ToolBar *t = mBars[ unordered[ dock ][ ord ] ];
// Dock it // Dock it
d->Dock( t ); d->Dock( t, false );
// Show or hide the bar // Show or hide the bar
Expose( t->GetId(), show[ t->GetId() ] ); Expose( t->GetId(), show[ t->GetId() ] );
@@ -1017,7 +1018,7 @@ void ToolManager::OnMouse( wxMouseEvent & event )
if( mDragDock && !event.ShiftDown() ) if( mDragDock && !event.ShiftDown() )
{ {
// Trip over...everyone ashore that's going ashore... // Trip over...everyone ashore that's going ashore...
mDragDock->Dock( mDragBar, mDragBefore ); mDragDock->Dock( mDragBar, true, mDragBefore );
// Done with the floater // Done with the floater
mDragWindow->Destroy(); mDragWindow->Destroy();
@@ -1303,7 +1304,7 @@ void ToolManager::HandleEscapeKey()
// Why don't you leave me alone? // Why don't you leave me alone?
// Well, I feel so break up // Well, I feel so break up
// I want to go home. // I want to go home.
mPrevDock->Dock( mDragBar, mPrevSlot ); mPrevDock->Dock( mDragBar, true, mPrevSlot );
// Done with the floater // Done with the floater
mDragWindow->Destroy(); mDragWindow->Destroy();