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https://github.com/cookiengineer/audacity
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Output device should be changeable even when no input devices...
... I observed that you couldn't, with a Mac Mini connected to a monitor; two output devices (monitor and built-in) but no input device (there is no built in mic)
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@@ -713,7 +713,7 @@ void DeviceToolBar::ChangeDevice(bool isInput)
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wxChoice *combo = isInput ? mInput :mOutput;
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wxChoice *combo = isInput ? mInput :mOutput;
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size_t i;
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size_t i;
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int selectionIndex = mInput->GetSelection();
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int selectionIndex = combo->GetSelection();
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wxString host = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
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wxString host = gPrefs->Read(wxT("/AudioIO/Host"), wxT(""));
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const std::vector<DeviceSourceMap> &maps = isInput ? DeviceManager::Instance()->GetInputDeviceMaps()
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const std::vector<DeviceSourceMap> &maps = isInput ? DeviceManager::Instance()->GetInputDeviceMaps()
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: DeviceManager::Instance()->GetOutputDeviceMaps();
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: DeviceManager::Instance()->GetOutputDeviceMaps();
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