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Harmlessly qualify classes as final (or explicitly comment not)...
... Should have no effect on generated code, except perhaps some slight faster virtual function calls. Mostly useful as documentation of design intent. Tried to mark every one of our classes that inherits from another, or is a base for others, or has abstract virtual functions, and a few others besides.
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@@ -40,7 +40,7 @@ typedef struct DeviceSourceMap {
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wxString MakeDeviceSourceString(const DeviceSourceMap *map);
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class DeviceManager
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class DeviceManager final
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#if defined(EXPERIMENTAL_DEVICE_CHANGE_HANDLER)
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#if defined(HAVE_DEVICE_CHANGE)
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: public DeviceChangeHandler
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