mirror of
https://github.com/cookiengineer/audacity
synced 2025-06-16 08:09:32 +02:00
Merge branch 'master' into overlays
This commit is contained in:
commit
7584decfa0
@ -2339,13 +2339,30 @@ void AdornedRulerPanel::OnMouseEvents(wxMouseEvent &evt)
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return;
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}
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const bool overButtons = GetButtonAreaRect(true).Contains(evt.GetPosition());
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auto button = FindButton(evt).button;
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const auto position = evt.GetPosition();
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const bool overButtons = GetButtonAreaRect(true).Contains(position);
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StatusChoice button;
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{
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auto mouseState = FindButton(evt);
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button = mouseState.button;
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if (IsButton(button)) {
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TabState newState{ button, mouseState.state == PointerState::InArrow };
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if (mTabState != newState) {
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// Change the button highlight
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mTabState = newState;
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Refresh(false);
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}
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}
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else if(evt.Leaving() && !HasFocus())
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// erase the button highlight
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Refresh(false);
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}
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const bool inScrubZone = !overButtons &&
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// only if scrubbing is allowed now
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mProject->GetScrubber().CanScrub() &&
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mShowScrubbing &&
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mScrubZone.Contains(evt.GetPosition());
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mScrubZone.Contains(position);
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const StatusChoice zone =
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evt.Leaving()
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? StatusChoice::Leaving
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@ -2353,7 +2370,7 @@ void AdornedRulerPanel::OnMouseEvents(wxMouseEvent &evt)
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? button
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: inScrubZone
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? StatusChoice::EnteringScrubZone
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: mInner.Contains(evt.GetPosition())
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: mInner.Contains(position)
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? StatusChoice::EnteringQP
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: StatusChoice::NoChange;
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const bool changeInZone = (zone != mPrevZone);
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@ -2457,16 +2474,9 @@ void AdornedRulerPanel::OnMouseEvents(wxMouseEvent &evt)
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HandlePushbuttonClick(evt);
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// Handle popup menus
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else if (!HasCapture() && evt.RightDown() && !(evt.LeftIsDown())) {
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if(inScrubZone)
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ShowScrubMenu(evt.GetPosition());
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else
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ShowMenu(evt.GetPosition());
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// dismiss and clear Quick-Play indicator
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HideQuickPlayIndicator();
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if (HasCapture())
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ReleaseMouse();
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ShowButtonMenu
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(inScrubZone ? StatusChoice::ScrubBarButton : StatusChoice::QuickPlayButton,
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&position);
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return;
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}
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else if (!HasCapture() && inScrubZone) {
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@ -3250,8 +3260,11 @@ void AdornedRulerPanel::ToggleButtonState( StatusChoice button )
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UpdateStatusBarAndTooltips(mCaptureState.button);
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}
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void AdornedRulerPanel::ShowButtonMenu( StatusChoice button, wxPoint *pPosition)
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void AdornedRulerPanel::ShowButtonMenu( StatusChoice button, const wxPoint *pPosition)
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{
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if (!IsButton(button))
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return;
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wxPoint position;
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if(pPosition)
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position = *pPosition;
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@ -3261,17 +3274,31 @@ void AdornedRulerPanel::ShowButtonMenu( StatusChoice button, wxPoint *pPosition)
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position = { rect.GetLeft() + 1, rect.GetBottom() + 1 };
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}
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switch (button) {
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case StatusChoice::QuickPlayButton:
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ShowMenu(position); break;
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case StatusChoice::ScrubBarButton:
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ShowScrubMenu(position); break;
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default:
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return;
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}
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// Be sure the arrow button appears pressed
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mTabState = { button, true };
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mShowingMenu = true;
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Refresh();
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// dismiss and clear Quick-Play indicator
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HideQuickPlayIndicator();
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// Do the rest after Refresh() takes effect
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CallAfter([=]{
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switch (button) {
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case StatusChoice::QuickPlayButton:
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ShowMenu(position); break;
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case StatusChoice::ScrubBarButton:
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ShowScrubMenu(position); break;
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default:
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return;
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}
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// dismiss and clear Quick-Play indicator
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HideQuickPlayIndicator();
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if (HasCapture())
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ReleaseMouse();
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mShowingMenu = false;
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Refresh();
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});
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}
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const AdornedRulerPanel::ButtonStrings AdornedRulerPanel::PushbuttonLabels
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@ -3310,8 +3337,7 @@ namespace {
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}
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void AdornedRulerPanel::DoDrawPushbutton
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(wxDC *dc, StatusChoice button, PointerState down, PointerState pointerState,
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bool inSomeButton) const
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(wxDC *dc, StatusChoice button, bool buttonState, bool arrowState) const
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{
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// Adapted from TrackInfo::DrawMuteSolo()
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ADCChanger changer(dc);
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@ -3325,21 +3351,20 @@ void AdornedRulerPanel::DoDrawPushbutton
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// Draw borders, bevels, and backgrounds of the split sections
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const bool tabHighlight =
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!inSomeButton &&
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mTabState.mButton == button &&
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HasFocus();
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(HasFocus() || rect.Contains( ScreenToClient(::wxGetMousePosition()) ));
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if (tabHighlight)
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arrowState = arrowState || mShowingMenu;
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if (pointerState == PointerState::InArrow || (tabHighlight && mTabState.mMenu)) {
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if (tabHighlight && mTabState.mMenu) {
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// Draw highlighted arrow after
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DrawButtonBackground(dc, textRect, (down == PointerState::In), false);
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DrawButtonBackground(dc, arrowRect, (down == PointerState::InArrow), true);
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DrawButtonBackground(dc, textRect, buttonState, false);
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DrawButtonBackground(dc, arrowRect, arrowState, true);
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}
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else {
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// Draw maybe highlighted text after
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DrawButtonBackground(dc, arrowRect, (down == PointerState::InArrow), false);
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DrawButtonBackground(
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dc, textRect, (down == PointerState::In),
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(pointerState == PointerState::In || (tabHighlight && !mTabState.mMenu)));
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DrawButtonBackground(dc, arrowRect, arrowState, false);
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DrawButtonBackground(dc, textRect, buttonState, (tabHighlight && !mTabState.mMenu));
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}
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// Draw the menu triangle
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@ -3375,7 +3400,7 @@ void AdornedRulerPanel::DoDrawPushbutton
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dc->GetTextExtent(str, &textWidth, &textHeight);
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auto xx = textBev.x + (textBev.width - textWidth) / 2;
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auto yy = textBev.y + (textBev.height - textHeight) / 2;
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if (down == PointerState::In)
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if (buttonState)
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// Shift the text a bit for "down" appearance
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++xx, ++yy;
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dc->DrawText(str, xx, yy);
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@ -3429,28 +3454,23 @@ void AdornedRulerPanel::DoDrawPushbuttons(wxDC *dc) const
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AColor::MediumTrackInfo(dc, false);
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dc->DrawRectangle(background);
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bool inSomeButton = false;
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for (auto button = StatusChoice::FirstButton; !inSomeButton && IsButton(button); ++button) {
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inSomeButton = InButtonRect(button, nullptr) != PointerState::Out;
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}
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for (auto button = StatusChoice::FirstButton; IsButton(button); ++button) {
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bool state = GetButtonState(button);
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auto in = InButtonRect(button, nullptr);
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auto down = PointerState::Out;
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if (button == mCaptureState.button && in == mCaptureState.state) {
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if (in == PointerState::In) {
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// Toggle button's apparent state for mouseover
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down = state ? PointerState::Out : in;
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}
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else if (in == PointerState::InArrow) {
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// Menu arrow is not sticky
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down = in;
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bool buttonState = GetButtonState(button);
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bool arrowState = false;
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if (button == mCaptureState.button) {
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auto in = InButtonRect(button, nullptr);
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if (in == mCaptureState.state) {
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if (in == PointerState::In) {
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// Toggle button's apparent state for mouseover
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buttonState = !buttonState;
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}
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else if (in == PointerState::InArrow) {
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// Menu arrow is not sticky
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arrowState = true;
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}
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}
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}
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else if (state)
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down = PointerState::In;
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DoDrawPushbutton(dc, button, down, in, inSomeButton);
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DoDrawPushbutton(dc, button, buttonState, arrowState);
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}
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}
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@ -410,9 +410,9 @@ private:
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CaptureState FindButton( wxMouseEvent &mouseEvent ) const;
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bool GetButtonState( StatusChoice button ) const;
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void ToggleButtonState( StatusChoice button );
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void ShowButtonMenu( StatusChoice button, wxPoint *pPosition);
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void DoDrawPushbutton(wxDC *dc, StatusChoice button, PointerState down,
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PointerState pointerState, bool inSomeButton) const;
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void ShowButtonMenu( StatusChoice button, const wxPoint *pPosition);
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void DoDrawPushbutton
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(wxDC *dc, StatusChoice button, bool buttonState, bool arrowState) const;
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void DoDrawPushbuttons(wxDC *dc) const;
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void HandlePushbuttonClick(wxMouseEvent &evt);
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void HandlePushbuttonEvent(wxMouseEvent &evt);
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@ -505,6 +505,14 @@ private:
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StatusChoice mButton { StatusChoice::FirstButton };
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bool mMenu { false };
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TabState() {}
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TabState(StatusChoice button, bool menu)
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: mButton{ button }, mMenu{ menu } {}
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bool operator == (const TabState &rhs) const
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{ return mButton == rhs.mButton && mMenu == rhs.mMenu; }
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bool operator != (const TabState &rhs) const { return !(*this == rhs); }
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TabState &operator ++ () {
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if (!mMenu)
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mMenu = true;
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@ -535,6 +543,7 @@ private:
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mutable wxFont mButtonFont;
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bool mDoubleClick {};
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bool mShowingMenu {};
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DECLARE_EVENT_TABLE()
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