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https://github.com/cookiengineer/audacity
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Possible fix for bug #435
I say possible because I can't fully test it as my motherboard audio device doesn't show up in Windows (don't know why yet). So, because of that and because this "fix" needs a little discussion amongst the troops, I've ifdef'd it with EXPERIMENTAL_HAVE_DEVICE_CHANGE and have disabled it by default. What is does is it sets up a device change listener and performs an automatic rescan when a change is detected. (That's the part that needs discussion.)
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@@ -244,6 +244,7 @@
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<ClCompile Include="..\..\..\src\CaptureEvents.cpp" />
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<ClCompile Include="..\..\..\src\commands\OpenSaveCommands.cpp" />
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<ClCompile Include="..\..\..\src\Dependencies.cpp" />
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<ClCompile Include="..\..\..\src\DeviceChange.cpp" />
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<ClCompile Include="..\..\..\src\DeviceManager.cpp" />
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<ClCompile Include="..\..\..\src\DirManager.cpp" />
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<ClCompile Include="..\..\..\src\Dither.cpp" />
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@@ -519,6 +520,7 @@
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<ClInclude Include="..\..\..\src\BlockFile.h" />
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<ClInclude Include="..\..\..\src\CaptureEvents.h" />
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<ClInclude Include="..\..\..\src\commands\OpenSaveCommands.h" />
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<ClInclude Include="..\..\..\src\DeviceChange.h" />
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<ClInclude Include="..\..\..\src\effects\EffectRack.h" />
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<ClInclude Include="..\..\..\src\effects\NoiseReduction.h" />
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<ClInclude Include="..\..\..\src\effects\Phaser.h" />
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