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Commit autosave blobs during recording only as needed...
... when there really is at least one new sample block committed to the table, which is typically only once in about every six seconds, with the default rate and sample format. Also renamed a callback function more aptly, since blocks are not files any more.
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@@ -25,7 +25,7 @@ public:
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virtual void OnAudioIOStartRecording() = 0;
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virtual void OnAudioIOStopRecording() = 0;
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virtual void OnAudioIONewBlockFiles(const WaveTrackArray *tracks) = 0;
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virtual void OnAudioIONewBlocks(const WaveTrackArray *tracks) = 0;
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// Commit the addition of temporary recording tracks into the project
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virtual void OnCommitRecording() = 0;
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