mirror of
https://github.com/cookiengineer/audacity
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Remove some old erratta, and do a major tidy up of line endings and properties on source files
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@@ -1,42 +1,42 @@
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<meta name="GENERATOR" content="Mozilla/4.73 [en]C-gatewaynet (Win98; U) [Netscape]">
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<meta name="Author" content="Phil Burk">
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<meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.">
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<meta name="KeyWords" content="audio, tutorial, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,">
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<title>PortAudio Tutorial</title>
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</head>
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<body>
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<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" >
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<tr>
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<td>
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<center>
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<h1>
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PortAudio Tutorial</h1></center>
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</td>
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</tr>
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</table></center>
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<h2>
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Exploring PortAudio</h2>
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<blockquote>Now that you have a good idea of how PortAudio works, you can
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try out the test programs.
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<ul>
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<li>
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For an example of playing a sine wave, see "pa_tests/patest_sine.c".</li>
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<li>
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For an example of recording and playing back a sound, see "pa_tests/patest_record.c".</li>
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</ul>
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I also encourage you to examine the source for the PortAudio libraries.
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If you have suggestions on ways to improve them, please let us know. if
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you want to implement PortAudio on a new platform, please let us know as
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well so we can coordinate people's efforts.</blockquote>
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<font size=+2><a href="http://www.portaudio.com/">home</a> | <a href="pa_tutorial.html">contents</a>
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| <a href="pa_tut_rw.html">previous</a> | next</font>
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</body>
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</html>
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<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<meta name="GENERATOR" content="Mozilla/4.73 [en]C-gatewaynet (Win98; U) [Netscape]">
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<meta name="Author" content="Phil Burk">
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<meta name="Description" content="Tutorial for PortAudio, a cross platform, open-source, audio I/O library.It provides a very simple API for recording and/or playing sound using a simple callback function.">
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<meta name="KeyWords" content="audio, tutorial, library, portable, open-source, DirectSound,sound, music, JSyn, synthesis,">
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<title>PortAudio Tutorial</title>
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</head>
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<body>
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<center><table COLS=1 WIDTH="100%" BGCOLOR="#FADA7A" >
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<tr>
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<td>
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<center>
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<h1>
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PortAudio Tutorial</h1></center>
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</td>
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</tr>
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</table></center>
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<h2>
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Exploring PortAudio</h2>
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<blockquote>Now that you have a good idea of how PortAudio works, you can
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try out the test programs.
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<ul>
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<li>
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For an example of playing a sine wave, see "pa_tests/patest_sine.c".</li>
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<li>
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For an example of recording and playing back a sound, see "pa_tests/patest_record.c".</li>
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</ul>
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I also encourage you to examine the source for the PortAudio libraries.
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If you have suggestions on ways to improve them, please let us know. if
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you want to implement PortAudio on a new platform, please let us know as
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well so we can coordinate people's efforts.</blockquote>
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<font size=+2><a href="http://www.portaudio.com/">home</a> | <a href="pa_tutorial.html">contents</a>
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| <a href="pa_tut_rw.html">previous</a> | next</font>
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</body>
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</html>
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