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LV2 GUI now supported on OSX thanks to wx3
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@@ -2675,7 +2675,7 @@
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28D540040FD1912A00FA7C75 /* ScriptCommandRelay.h */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.c.h; path = ScriptCommandRelay.h; sourceTree = "<group>"; tabWidth = 3; };
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28D587C70E264CF3009C7DEA /* LoadLV2.cpp */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.cpp.cpp; name = LoadLV2.cpp; path = lv2/LoadLV2.cpp; sourceTree = "<group>"; tabWidth = 3; };
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28D587C80E264CF3009C7DEA /* LoadLV2.h */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.c.h; name = LoadLV2.h; path = lv2/LoadLV2.h; sourceTree = "<group>"; tabWidth = 3; };
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28D587C90E264CF4009C7DEA /* LV2Effect.cpp */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.cpp.cpp; name = LV2Effect.cpp; path = lv2/LV2Effect.cpp; sourceTree = "<group>"; tabWidth = 3; };
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28D587C90E264CF4009C7DEA /* LV2Effect.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.objcpp; fileEncoding = 5; indentWidth = 3; name = LV2Effect.cpp; path = lv2/LV2Effect.cpp; sourceTree = "<group>"; tabWidth = 3; };
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28D587CA0E264CF4009C7DEA /* LV2Effect.h */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.c.h; name = LV2Effect.h; path = lv2/LV2Effect.h; sourceTree = "<group>"; tabWidth = 3; };
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28D65C700B97E54B000E001A /* AutoDuck.cpp */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.cpp.cpp; path = AutoDuck.cpp; sourceTree = "<group>"; tabWidth = 3; };
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28D65C710B97E54B000E001A /* AutoDuck.h */ = {isa = PBXFileReference; fileEncoding = 5; indentWidth = 3; lastKnownFileType = sourcecode.c.h; path = AutoDuck.h; sourceTree = "<group>"; tabWidth = 3; };
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