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Fix bug 617 based on Steve's patch.
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@@ -59,6 +59,8 @@ class EffectChangeTempo : public EffectSoundTouch {
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virtual bool CheckWhetherSkipEffect() { return (m_PercentChange == 0.0); }
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virtual bool Process();
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double CalcPreviewInputLength(double previewLength);
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private:
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double m_PercentChange; // percent change to apply to tempo
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