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https://github.com/cookiengineer/audacity
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Menu shortcut hiding has been removed
It had been causing problems in Unity for a while now and they were missing on OSX as well in wx3. So, the old menu Open/Close method of hiding has been removed and replaced with an event filter/monitor which looks for wxEVT_CHAR_HOOK events to pass key events to the handler that has the keyboard captured.
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@@ -1664,7 +1664,7 @@
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170740960988F2F7008541CC /* libportmixer.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libportmixer.a; sourceTree = BUILT_PRODUCTS_DIR; };
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170740D40988F820008541CC /* libvorbis.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libvorbis.a; sourceTree = BUILT_PRODUCTS_DIR; };
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174D9026098C78AF00D5909F /* CommandManager.cpp */ = {isa = PBXFileReference; fileEncoding = 30; indentWidth = 3; lastKnownFileType = sourcecode.cpp.cpp; path = CommandManager.cpp; sourceTree = "<group>"; tabWidth = 3; };
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174D9026098C78AF00D5909F /* CommandManager.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.objcpp; fileEncoding = 30; indentWidth = 3; path = CommandManager.cpp; sourceTree = "<group>"; tabWidth = 3; };
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174D9027098C78AF00D5909F /* CommandManager.h */ = {isa = PBXFileReference; fileEncoding = 30; indentWidth = 3; lastKnownFileType = sourcecode.c.h; path = CommandManager.h; sourceTree = "<group>"; tabWidth = 3; };
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174D902A098C78AF00D5909F /* Keyboard.cpp */ = {isa = PBXFileReference; fileEncoding = 30; indentWidth = 3; lastKnownFileType = sourcecode.cpp.cpp; path = Keyboard.cpp; sourceTree = "<group>"; tabWidth = 3; };
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174D902B098C78AF00D5909F /* Keyboard.h */ = {isa = PBXFileReference; fileEncoding = 30; indentWidth = 3; lastKnownFileType = sourcecode.c.h; path = Keyboard.h; sourceTree = "<group>"; tabWidth = 3; };
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