mirror of
https://github.com/cookiengineer/audacity
synced 2025-06-15 15:49:36 +02:00
Rewrite insertion of menu items by null and Nyquist modules...
... using the new registration system, and without the fragile hacks making assumptions about the positions of menus within the menu bar.
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baada94567
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@ -146,33 +146,6 @@ int ModuleDispatch(ModuleDispatchTypes type)
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break;
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case AppQuiting:
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break;
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case ProjectInitialized:
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case MenusRebuilt:
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{
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AudacityProject *p = GetActiveProject();
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if( p== NULL )
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return 0;
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wxMenuBar * pBar = GetProjectFrame( *p ).GetMenuBar();
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wxMenu * pMenu = pBar->GetMenu( 8 ); // Menu 8 is the Analyze Menu.
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CommandManager * c = &CommandManager::Get( *p );
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c->SetCurrentMenu( pMenu );
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c->AddSeparator();
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// We add two new commands into the Analyze menu.
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c->AddItem( *p,
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_T("A New Command"), // internal name
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XO("1st Experimental Command..."), //displayed name
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ident, ModNullFN( OnFuncFirst ),
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AudioIONotBusyFlag() );
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c->AddItem( *p,
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_T("Another New Command"),
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XO("2nd Experimental Command"),
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ident, ModNullFN( OnFuncSecond ),
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AudioIONotBusyFlag() );
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c->ClearCurrentMenu();
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}
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break;
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default:
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break;
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}
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@ -180,6 +153,26 @@ int ModuleDispatch(ModuleDispatchTypes type)
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return 1;
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}
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// Register our extra menu items
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namespace {
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using namespace MenuTable;
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// We add two new commands into the Analyze menu.
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AttachedItem sAttachment{ wxT("Analyze"),
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( FinderScope( ident ), Section( wxT("NullModule"),
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Command(
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_T("A New Command"), // internal name
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XO("1st Experimental Command..."), //displayed name
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ModNullFN( OnFuncFirst ),
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AudioIONotBusyFlag() ),
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Command(
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_T("Another New Command"),
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XO("2nd Experimental Command"),
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ModNullFN( OnFuncSecond ),
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AudioIONotBusyFlag() )
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) )
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};
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}
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//Example code commented out.
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#if 0
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// This is an example function to hijack the main panel
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@ -35,6 +35,7 @@
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#include "effects/nyquist/Nyquist.h"
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#include "../images/AudacityLogo.xpm"
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#include "../../src/commands/CommandContext.h"
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#include "../../src/commands/CommandManager.h"
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#include "widgets/AudacityMessageBox.h"
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#include "NyqBench.h"
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@ -167,8 +168,7 @@ extern "C"
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extern int DLL_API ModuleDispatch(ModuleDispatchTypes type);
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// ModuleDispatch
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// is called by Audacity to initialize/terminmate the module,
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// and ask if it has anything for the menus.
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// is called by Audacity to initialize/terminate the module
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int ModuleDispatch(ModuleDispatchTypes type){
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switch (type){
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case AppQuiting: {
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@ -181,29 +181,6 @@ extern "C"
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}
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}
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break;
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case ProjectInitialized:
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case MenusRebuilt: {
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AudacityProject *p = GetActiveProject();
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wxASSERT(p != NULL);
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CommandManager *c = &CommandManager::Get( *p );
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wxASSERT(c != NULL);
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wxMenuBar * pBar = GetProjectFrame( *p ).GetMenuBar();
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wxASSERT(pBar != NULL );
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wxMenu * pMenu = pBar->GetMenu( 9 ); // Menu 9 is the Tools Menu.
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wxASSERT( pMenu != NULL );
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c->SetCurrentMenu(pMenu);
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c->AddSeparator();
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c->AddItem( *p, wxT("NyqBench"),
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XO("&Nyquist Workbench..."),
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findme,
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static_cast<CommandFunctorPointer>(&NyqBench::ShowNyqBench),
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AudioIONotBusyFlag());
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c->ClearCurrentMenu();
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}
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break;
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default:
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break;
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}
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@ -211,6 +188,18 @@ extern "C"
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}
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};
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// Register our extra menu item
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namespace {
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using namespace MenuTable;
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AttachedItem sAttachment{ wxT("Tools"),
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( FinderScope( findme ), Section( wxT("NyquistWorkBench"),
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Command( wxT("NyqBench"), XO("&Nyquist Workbench..."),
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static_cast<CommandFunctorPointer>(&NyqBench::ShowNyqBench),
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AudioIONotBusyFlag())
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) )
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};
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}
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//----------------------------------------------------------------------------
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// NyqTextCtrl
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//----------------------------------------------------------------------------
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@ -84,8 +84,7 @@ typedef enum
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AppInitialized,
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AppQuiting,
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ProjectInitialized,
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ProjectClosing,
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MenusRebuilt
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ProjectClosing
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} ModuleDispatchTypes;
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@ -108,8 +107,7 @@ DLL_API const wxChar * GetVersionString()
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extern int DLL_API ModuleDispatch(ModuleDispatchTypes type);
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// ModuleDispatch
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// is called by Audacity to initialize/terminmate the module,
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// and ask if it has anything for the menus.
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// is called by Audacity to initialize/terminate the module
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// We don't (yet) do anything in this, since we have a special function for the scripter
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// all we need to do is return 1.
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int ModuleDispatch(ModuleDispatchTypes type){
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@ -120,8 +118,7 @@ int ModuleDispatch(ModuleDispatchTypes type){
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case AppQuiting: {
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}
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break;
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case ProjectInitialized:
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case MenusRebuilt: {
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case ProjectInitialized: {
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}
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break;
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default:
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@ -32,7 +32,6 @@
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#include <wx/frame.h>
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#include "ModuleManager.h"
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#include "Project.h"
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#include "ProjectHistory.h"
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#include "ProjectSettings.h"
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@ -1046,8 +1045,6 @@ void MenuCreator::RebuildMenuBar(AudacityProject &project)
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CommandManager::Get( project ).PurgeData();
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CreateMenusAndCommands(project);
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ModuleManager::Get().Dispatch(MenusRebuilt);
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}
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void MenuManager::OnUndoRedo( wxCommandEvent &evt )
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@ -38,8 +38,7 @@ typedef enum
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AppInitialized,
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AppQuiting,
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ProjectInitialized,
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ProjectClosing,
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MenusRebuilt
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ProjectClosing
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} ModuleDispatchTypes;
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typedef int (*fnModuleDispatch)(ModuleDispatchTypes type);
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@ -477,26 +477,6 @@ wxMenu * CommandManager::CurrentMenu() const
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return tmpCurrentSubMenu;
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}
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void CommandManager::SetCurrentMenu(wxMenu * menu)
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{
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// uCurrentMenu ought to be null in correct usage
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wxASSERT(!uCurrentMenu);
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// Make sure of it anyway
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uCurrentMenu.reset();
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mCurrentMenu = menu;
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}
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void CommandManager::ClearCurrentMenu()
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{
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// uCurrentMenu ought to be null in correct usage
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wxASSERT(!uCurrentMenu);
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// Make sure of it anyway
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uCurrentMenu.reset();
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mCurrentMenu = nullptr;
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}
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void CommandManager::AddItem(AudacityProject &project,
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@ -133,8 +133,6 @@ class AUDACITY_DLL_API CommandManager final
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std::unique_ptr<wxMenuBar> AddMenuBar(const wxString & sMenu);
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// You may either called SetCurrentMenu later followed by ClearCurrentMenu,
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// or else BeginMenu followed by EndMenu. Don't mix them.
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wxMenu *BeginMenu(const TranslatableString & tName);
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void EndMenu();
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@ -235,11 +233,6 @@ class AUDACITY_DLL_API CommandManager final
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void Check(const CommandID &name, bool checked);
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void Modify(const wxString &name, const TranslatableString &newLabel);
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// You may either called SetCurrentMenu later followed by ClearCurrentMenu,
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// or else BeginMenu followed by EndMenu. Don't mix them.
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void SetCurrentMenu(wxMenu * menu);
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void ClearCurrentMenu();
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//
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// Modifying accelerators
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//
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