From 544c3b9770b607f3ed2c1678c1bc9c128775c141 Mon Sep 17 00:00:00 2001 From: Paul Licameli Date: Tue, 4 Sep 2018 15:45:17 -0400 Subject: [PATCH] spelling in comments --- src/AudioIO.cpp | 2 +- src/Project.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/AudioIO.cpp b/src/AudioIO.cpp index 0fc58132e..c59b13c20 100644 --- a/src/AudioIO.cpp +++ b/src/AudioIO.cpp @@ -3818,7 +3818,7 @@ void AudioIO::FillBuffers() // region - then we should just fill the buffer. // // May produce a larger amount when initially priming the buffer, or - // perhaps again later in play to avoid unerfilling the queue and falling + // perhaps again later in play to avoid underfilling the queue and falling // behind the real-time demand on the consumer side in the callback. auto nReady = GetCommonlyReadyPlayback(); auto nNeeded = diff --git a/src/Project.h b/src/Project.h index b64bb435c..961af40ef 100644 --- a/src/Project.h +++ b/src/Project.h @@ -709,7 +709,7 @@ private: wxString mHelpPref; wxString mSoloPref; bool mbBusyImporting{ false }; // used to fix bug 584 - int mBatchMode{ 0 };// 0 menas not, >0 means in batch mode. + int mBatchMode{ 0 };// 0 means not, >0 means in batch mode. void SetNormalizedWindowState(wxRect pSizeAndLocation) { mNormalizedWindowState = pSizeAndLocation; } wxRect GetNormalizedWindowState() const { return mNormalizedWindowState; }