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mirror of https://github.com/cookiengineer/audacity synced 2025-06-16 16:10:06 +02:00

Keyboard navigability for ruler pushbuttons...

... Using left, right, (shift-)tab, ret, and also the numpad arrows and enter
This commit is contained in:
Paul Licameli 2016-05-06 16:56:11 -04:00
parent cbb8d3c968
commit 52e7046b76
2 changed files with 96 additions and 12 deletions

View File

@ -2769,6 +2769,37 @@ void AdornedRulerPanel::OnKeyDown(wxKeyEvent &event)
mProject->GetTrackPanel()->OnPrevTrack();
break;
case WXK_TAB:
case WXK_NUMPAD_TAB:
if (event.ShiftDown())
goto prev;
else
goto next;
case WXK_RIGHT:
case WXK_NUMPAD_RIGHT:
next:
++mTabState;
Refresh();
break;
case WXK_LEFT:
case WXK_NUMPAD_LEFT:
prev:
--mTabState;
Refresh();
break;
case WXK_RETURN:
case WXK_NUMPAD_ENTER:
if(mTabState.mMenu)
ShowButtonMenu(mTabState.mButton, nullptr);
else {
ToggleButtonState(mTabState.mButton);
Refresh();
}
break;
default:
break;
}
@ -2777,6 +2808,7 @@ void AdornedRulerPanel::OnKeyDown(wxKeyEvent &event)
void AdornedRulerPanel::OnSetFocus(wxFocusEvent & WXUNUSED(event))
{
mProject->GetTrackPanel()->SetFocusedTrack(nullptr);
mTabState = TabState{};
Refresh( false );
}
@ -3105,8 +3137,17 @@ void AdornedRulerPanel::ToggleButtonState( StatusChoice button )
UpdateStatusBarAndTooltips(mCaptureState.button);
}
void AdornedRulerPanel::ShowButtonMenu( StatusChoice button, wxPoint position)
void AdornedRulerPanel::ShowButtonMenu( StatusChoice button, wxPoint *pPosition)
{
wxPoint position;
if(pPosition)
position = *pPosition;
else
{
auto rect = GetArrowRect(GetButtonRect(button));
position = { rect.GetLeft() + 1, rect.GetBottom() + 1 };
}
switch (button) {
case StatusChoice::QuickPlayButton:
ShowMenu(position); break;
@ -3156,7 +3197,8 @@ namespace {
}
void AdornedRulerPanel::DoDrawPushbutton
(wxDC *dc, StatusChoice button, PointerState down, PointerState pointerState) const
(wxDC *dc, StatusChoice button, PointerState down, PointerState pointerState,
bool inSomeButton) const
{
// Adapted from TrackInfo::DrawMuteSolo()
ADCChanger changer(dc);
@ -3169,7 +3211,12 @@ void AdornedRulerPanel::DoDrawPushbutton
// Draw borders, bevels, and backgrounds of the split sections
if (pointerState == PointerState::InArrow) {
const bool tabHighlight =
!inSomeButton &&
mTabState.mButton == button &&
HasFocus();
if (pointerState == PointerState::InArrow || (tabHighlight && mTabState.mMenu)) {
// Draw highlighted arrow after
DrawButtonBackground(dc, textRect, (down == PointerState::In), false);
DrawButtonBackground(dc, arrowRect, (down == PointerState::InArrow), true);
@ -3178,7 +3225,8 @@ void AdornedRulerPanel::DoDrawPushbutton
// Draw maybe highlighted text after
DrawButtonBackground(dc, arrowRect, (down == PointerState::InArrow), false);
DrawButtonBackground(
dc, textRect, (down == PointerState::In), (pointerState == PointerState::In));
dc, textRect, (down == PointerState::In),
(pointerState == PointerState::In || (tabHighlight && !mTabState.mMenu)));
}
// Draw the menu triangle
@ -3245,11 +3293,8 @@ void AdornedRulerPanel::HandlePushbuttonEvent(wxMouseEvent &evt)
;
else if (in == PointerState::In)
ToggleButtonState(button);
else {
auto rect = GetArrowRect(GetButtonRect(button));
wxPoint point { rect.GetLeft() + 1, rect.GetBottom() + 1 };
ShowButtonMenu(button, point);
}
else
ShowButtonMenu(button, nullptr);
mCaptureState = CaptureState{};
}
@ -3271,6 +3316,11 @@ void AdornedRulerPanel::DoDrawPushbuttons(wxDC *dc) const
AColor::MediumTrackInfo(dc, false);
dc->DrawRectangle(background);
bool inSomeButton = false;
for (auto button = StatusChoice::FirstButton; !inSomeButton && IsButton(button); ++button) {
inSomeButton = InButtonRect(button, nullptr) != PointerState::Out;
}
for (auto button = StatusChoice::FirstButton; IsButton(button); ++button) {
bool state = GetButtonState(button);
auto in = InButtonRect(button, nullptr);
@ -3287,7 +3337,7 @@ void AdornedRulerPanel::DoDrawPushbuttons(wxDC *dc) const
}
else if (state)
down = PointerState::In;
DoDrawPushbutton(dc, button, down, in);
DoDrawPushbutton(dc, button, down, in, inSomeButton);
}
}

View File

@ -317,6 +317,7 @@ public:
ScrubBarButton,
NumButtons,
LastButton = NumButtons - 1,
NoButton = -1,
EnteringQP = NumButtons,
@ -338,6 +339,10 @@ public:
choice = static_cast<StatusChoice>(1 + static_cast<int>(choice));
return choice;
}
friend inline StatusChoice &operator-- (StatusChoice &choice) {
choice = static_cast<StatusChoice>(-1 + static_cast<int>(choice));
return choice;
}
void RegenerateTooltips(StatusChoice choice);
void HideQuickPlayIndicator();
@ -398,9 +403,9 @@ private:
CaptureState FindButton( wxMouseEvent &mouseEvent ) const;
bool GetButtonState( StatusChoice button ) const;
void ToggleButtonState( StatusChoice button );
void ShowButtonMenu( StatusChoice button, wxPoint position);
void ShowButtonMenu( StatusChoice button, wxPoint *pPosition);
void DoDrawPushbutton(wxDC *dc, StatusChoice button, PointerState down,
PointerState pointerState) const;
PointerState pointerState, bool inSomeButton) const;
void DoDrawPushbuttons(wxDC *dc) const;
void HandlePushbuttonClick(wxMouseEvent &evt);
void HandlePushbuttonEvent(wxMouseEvent &evt);
@ -495,6 +500,35 @@ private:
std::unique_ptr<QuickPlayIndicatorOverlay> mOverlay;
StatusChoice mPrevZone { StatusChoice::NoChange };
struct TabState {
StatusChoice mButton { StatusChoice::FirstButton };
bool mMenu { false };
TabState &operator ++ () {
if (!mMenu)
mMenu = true;
else {
mMenu = false;
if (!IsButton (++mButton))
mButton = StatusChoice::FirstButton;
}
return *this;
}
TabState &operator -- () {
if (mMenu)
mMenu = false;
else {
mMenu = true;
if (!IsButton (--mButton))
mButton = StatusChoice::LastButton;
}
return *this;
}
};
TabState mTabState;
bool mShowScrubbing { true };
mutable int mButtonFontSize { -1 };