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mirror of https://github.com/cookiengineer/audacity synced 2025-05-04 01:29:43 +02:00

Pinned play head can be dragged during transport; dbl-click recenters

This commit is contained in:
Paul Licameli 2018-08-04 16:13:32 -04:00
commit 511b810fdc
9 changed files with 207 additions and 34 deletions

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@ -248,4 +248,7 @@
// PRL 1 Jun 2018
#define EXPERIMENTAL_PUNCH_AND_ROLL
// PRL 31 July 2018
#define EXPERIMENTAL_DRAGGABLE_PLAY_HEAD
#endif

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@ -169,6 +169,7 @@ scroll information. It also has some status flags.
#include "commands/CommandContext.h"
#include "prefs/QualityPrefs.h"
#include "prefs/TracksPrefs.h"
#include "../images/AudacityLogoAlpha.xpm"
@ -1804,7 +1805,7 @@ bool AudacityProject::MayScrollBeyondZero() const
IsAudioActive()) {
if (mPlaybackScroller) {
auto mode = mPlaybackScroller->GetMode();
if (mode == PlaybackScroller::Mode::Centered ||
if (mode == PlaybackScroller::Mode::Pinned ||
mode == PlaybackScroller::Mode::Right)
return true;
}
@ -1818,7 +1819,7 @@ double AudacityProject::ScrollingLowerBoundTime() const
if (!MayScrollBeyondZero())
return 0;
const double screen = mTrackPanel->GetScreenEndTime() - mViewInfo.h;
return std::min(mTracks->GetStartTime(), -screen / 2.0);
return std::min(mTracks->GetStartTime(), -screen);
}
// PRL: Bug1197: we seem to need to compute all in double, to avoid differing results on Mac
@ -6287,7 +6288,8 @@ void AudacityProject::PlaybackScroller::OnTimer(wxCommandEvent &event)
trackPanel->Refresh(false);
}
else if (mMode != Mode::Off) {
// Pan the view, so that we center the play indicator.
// Pan the view, so that we put the play indicator at some fixed
// fraction of the window width.
ViewInfo &viewInfo = mProject->GetViewInfo();
TrackPanel *const trackPanel = mProject->GetTrackPanel();
@ -6300,8 +6302,10 @@ void AudacityProject::PlaybackScroller::OnTimer(wxCommandEvent &event)
default:
wxASSERT(false);
/* fallthru */
case Mode::Centered:
deltaX = posX - width / 2; break;
case Mode::Pinned:
deltaX =
posX - width * TracksPrefs::GetPinnedHeadPositionPreference();
break;
case Mode::Right:
deltaX = posX - width; break;
}

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@ -813,7 +813,7 @@ public:
enum class Mode {
Off,
Refresh,
Centered,
Pinned,
Right,
};

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@ -42,6 +42,16 @@ namespace {
{
return false;
}
const wxChar *PinnedHeadPositionPreferenceKey()
{
return wxT("/AudioIO/PinnedHeadPosition");
}
double PinnedHeadPositionPreferenceDefault()
{
return 0.5;
}
}
@ -324,6 +334,21 @@ void TracksPrefs::SetPinnedHeadPreference(bool value, bool flush)
gPrefs->Flush();
}
double TracksPrefs::GetPinnedHeadPositionPreference()
{
auto value = gPrefs->ReadDouble(
PinnedHeadPositionPreferenceKey(),
PinnedHeadPositionPreferenceDefault());
return std::max(0.0, std::min(1.0, value));
}
void TracksPrefs::SetPinnedHeadPositionPreference(double value, bool flush)
{
gPrefs->Write(PinnedHeadPositionPreferenceKey(), value);
if(flush)
gPrefs->Flush();
}
wxString TracksPrefs::GetDefaultAudioTrackNamePreference()
{
const auto name =

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@ -34,7 +34,10 @@ class TracksPrefs final : public PrefsPanel
static bool GetPinnedHeadPreference();
static void SetPinnedHeadPreference(bool value, bool flush = false);
static double GetPinnedHeadPositionPreference();
static void SetPinnedHeadPositionPreference(double value, bool flush = false);
static wxString GetDefaultAudioTrackNamePreference();
static WaveTrack::WaveTrackDisplay ViewModeChoice();

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@ -1514,7 +1514,7 @@ void ControlToolBar::StartScrolling()
using Mode = AudacityProject::PlaybackScroller::Mode;
const auto project = GetActiveProject();
if (project) {
auto mode = Mode::Centered;
auto mode = Mode::Pinned;
#if 0
// Enable these lines to pin the playhead right instead of center,

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@ -153,32 +153,37 @@ void PlayIndicatorOverlay::OnTimer(wxCommandEvent &event)
// Calculate the horizontal position of the indicator
const double playPos = viewInfo.mRecentStreamTime;
// Use a small tolerance to avoid flicker of play head pinned all the way
// left or right
const auto tolerance = kTimerInterval / 1000.0;
bool onScreen = playPos >= 0.0 &&
between_incexc(viewInfo.h,
between_incexc(viewInfo.h - tolerance,
playPos,
mProject->GetScreenEndTime());
mProject->GetScreenEndTime() + tolerance);
// This displays the audio time, too...
mProject->TP_DisplaySelection();
// BG: Scroll screen if option is set
// msmeyer: But only if not playing looped or in one-second mode
// PRL: and not scrolling with play/record head fixed right
if (viewInfo.bUpdateTrackIndicator &&
mProject->mLastPlayMode != PlayMode::loopedPlay &&
mProject->mLastPlayMode != PlayMode::oneSecondPlay &&
mProject->GetPlaybackScroller().GetMode() !=
AudacityProject::PlaybackScroller::Mode::Right &&
playPos >= 0 &&
!onScreen &&
!gAudioIO->IsPaused())
{
mProject->TP_ScrollWindow(playPos);
// Might yet be off screen, check it
onScreen = playPos >= 0.0 &&
if( viewInfo.bUpdateTrackIndicator &&
playPos >= 0 && !onScreen ) {
// msmeyer: But only if not playing looped or in one-second mode
// PRL: and not scrolling with play/record head fixed
using Mode = AudacityProject::PlaybackScroller::Mode;
const Mode mode = mProject->GetPlaybackScroller().GetMode();
const bool pinned = ( mode == Mode::Pinned || mode == Mode::Right );
if (!pinned &&
mProject->mLastPlayMode != PlayMode::loopedPlay &&
mProject->mLastPlayMode != PlayMode::oneSecondPlay &&
!gAudioIO->IsPaused())
{
mProject->TP_ScrollWindow(playPos);
// Might yet be off screen, check it
onScreen = playPos >= 0.0 &&
between_incexc(viewInfo.h,
playPos,
mProject->GetScreenEndTime());
}
}
// Always update scrollbars even if not scrolling the window. This is

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@ -68,8 +68,10 @@ namespace {
// with the time at the midline of the screen mapping to 0,
// and the extremes to the maximum scrub speed.
// Width of visible track area, in time terms:
const double origin = viewInfo.h + screen / 2.0;
auto partScreen = screen * TracksPrefs::GetPinnedHeadPositionPreference();
const double origin = viewInfo.h + partScreen;
if (timeAtMouse >= origin)
partScreen = screen - partScreen;
// There are various snapping zones that are this fraction of screen:
const double snap = 0.05;
@ -77,8 +79,9 @@ namespace {
// By shrinking denom a bit, we make margins left and right
// that snap to maximum and negative maximum speeds.
const double factor = 1.0 - (snap * 2);
const double denom = factor * screen / 2.0;
double fraction = std::min(1.0, fabs(timeAtMouse - origin) / denom);
const double denom = factor * partScreen;
double fraction = (denom <= 0.0) ? 0.0 :
std::min(1.0, fabs(timeAtMouse - origin) / denom);
// Snap to 1.0 and -1.0
const double unity = 1.0 / maxScrubSpeed;
@ -115,14 +118,16 @@ namespace {
const double extreme = std::max(1.0, maxScrubSpeed * ARBITRARY_MULTIPLIER);
// Width of visible track area, in time terms:
const double halfScreen = screen / 2.0;
const double origin = viewInfo.h + halfScreen;
auto partScreen = screen * TracksPrefs::GetPinnedHeadPositionPreference();
const double origin = viewInfo.h + partScreen;
if (timeAtMouse >= origin)
partScreen = screen - partScreen;
// The snapping zone is this fraction of screen, on each side of the
// center line:
const double snap = 0.05;
const double fraction =
std::max(snap, std::min(1.0, fabs(timeAtMouse - origin) / halfScreen));
const double fraction = (partScreen <= 0.0) ? 0.0 :
std::max(snap, std::min(1.0, fabs(timeAtMouse - origin) / partScreen));
double result = 1.0 + ((fraction - snap) / (1.0 - snap)) * (extreme - 1.0);
if (timeAtMouse < origin)
@ -343,7 +348,9 @@ bool Scrubber::MaybeStartScrubbing(wxCoord xx)
if (mDragging && mSmoothScrollingScrub) {
auto delta = time0 - time1;
time0 = std::max(0.0, std::min(maxTime,
(viewInfo.h + mProject->GetScreenEndTime()) / 2
viewInfo.h +
(mProject->GetScreenEndTime() - viewInfo.h)
* TracksPrefs::GetPinnedHeadPositionPreference()
));
time1 = time0 + delta;
}

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@ -2168,6 +2168,121 @@ private:
SelectedRegion mOldSelection;
};
namespace
{
wxCoord GetPlayHeadX( const AudacityProject *pProject )
{
const TrackPanel *tp = pProject->GetTrackPanel();
int width;
tp->GetTracksUsableArea(&width, NULL);
return tp->GetLeftOffset()
+ width * TracksPrefs::GetPinnedHeadPositionPreference();
}
double GetPlayHeadFraction( const AudacityProject *pProject, wxCoord xx )
{
const TrackPanel *tp = pProject->GetTrackPanel();
int width;
tp->GetTracksUsableArea(&width, NULL);
auto fraction = (xx - tp->GetLeftOffset()) / double(width);
return std::max(0.0, std::min(1.0, fraction));
}
// Handle for dragging the pinned play head, which so far does not need
// to be a friend of the AdornedRulerPanel class, so we don't make it nested.
class PlayheadHandle : public UIHandle
{
public:
explicit
PlayheadHandle( wxCoord xx )
: mX( xx )
{}
static UIHandle::Result NeedChangeHighlight
(const PlayheadHandle &oldState, const PlayheadHandle &newState)
{
if (oldState.mX != newState.mX)
return RefreshCode::DrawOverlays;
return 0;
}
static std::shared_ptr<PlayheadHandle>
HitTest( const AudacityProject *pProject, wxCoord xx )
{
if( TracksPrefs::GetPinnedHeadPreference() &&
pProject->IsAudioActive() )
{
const auto targetX = GetPlayHeadX( pProject );
if ( abs( xx - targetX ) <= SELECT_TOLERANCE_PIXEL )
return std::make_shared<PlayheadHandle>( xx );
}
return {};
}
protected:
Result Click
(const TrackPanelMouseEvent &event, AudacityProject *pProject) override
{
if (event.event.LeftDClick()) {
// Restore default position on double click
TracksPrefs::SetPinnedHeadPositionPreference( 0.5, true );
return RefreshCode::DrawOverlays |
// Do not start a drag
RefreshCode::Cancelled;
}
mOrigPreference = TracksPrefs::GetPinnedHeadPositionPreference();
return 0;
}
Result Drag
(const TrackPanelMouseEvent &event, AudacityProject *pProject) override
{
auto value = GetPlayHeadFraction(pProject, event.event.m_x );
TracksPrefs::SetPinnedHeadPositionPreference( value );
return RefreshCode::DrawOverlays;
}
HitTestPreview Preview
(const TrackPanelMouseState &state, const AudacityProject *pProject)
override
{
static wxCursor cursor{ wxCURSOR_SIZEWE };
return {
_( "Click and drag to adjust, double-click to reset" ),
&cursor,
_( "Record/Play head" )
};
}
Result Release
(const TrackPanelMouseEvent &event, AudacityProject *pProject,
wxWindow *) override
{
auto value = GetPlayHeadFraction(pProject, event.event.m_x );
TracksPrefs::SetPinnedHeadPositionPreference( value, true );
return RefreshCode::DrawOverlays;
}
Result Cancel(AudacityProject *pProject) override
{
TracksPrefs::SetPinnedHeadPositionPreference( mOrigPreference );
return RefreshCode::DrawOverlays;
}
void Enter(bool) override
{
mChangeHighlight = RefreshCode::DrawOverlays;
}
wxCoord mX;
double mOrigPreference {};
};
}
class AdornedRulerPanel::QPCell final : public CommonCell
{
public:
@ -2192,6 +2307,7 @@ public:
}
std::weak_ptr<QPHandle> mHolder;
std::weak_ptr<PlayheadHandle> mPlayheadHolder;
};
std::vector<UIHandlePtr> AdornedRulerPanel::QPCell::HitTest
@ -2203,11 +2319,21 @@ std::vector<UIHandlePtr> AdornedRulerPanel::QPCell::HitTest
mParent->CreateOverlays();
std::vector<UIHandlePtr> results;
auto xx = state.state.m_x;
#ifdef EXPERIMENTAL_DRAGGABLE_PLAY_HEAD
// Allow click and drag on the play head even while recording
// Make this handle more prominent then the quick play handle
auto result = PlayheadHandle::HitTest( pProject, xx );
if (result) {
result = AssignUIHandlePtr( mPlayheadHolder, result );
results.push_back( result );
}
#endif
// Disable mouse actions on Timeline while recording.
if (!mParent->mIsRecording) {
auto xx = state.state.m_x;
mParent->UpdateQuickPlayPos( xx, state.state.ShiftDown() );
auto result = std::make_shared<QPHandle>( mParent, xx );