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Update build document to reflect name change in fork
* Update build document to reflect name change in fork * Correct issue wth previous commit - we can't replace all references to audacity quite quite yet Co-authored-by: John Griffiths <John.Griffiths@verint.com>
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BUILDING.md
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BUILDING.md
@ -1,4 +1,4 @@
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# Building Audacity
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# Building Tenacity
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## Prerequisites
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@ -35,13 +35,13 @@ On Linux, `cmake` is usually available from the system package manager.
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### Windows
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We build Audacity using [Microsoft Visual Studio 2019](https://visualstudio.microsoft.com/vs/community/). In order to build Audacity **Desktop development with C++** workload is required.
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We build Tenacity using [Microsoft Visual Studio 2019](https://visualstudio.microsoft.com/vs/community/). In order to build Tenacity **Desktop development with C++** workload is required.
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As we require only C++14 - MSVC 2017 should work just fine too.
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### MacOS
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We build Audacity using XCode 12. However, it is likely possible to build it with XCode 7.
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We build Tenacity using XCode 12. However, it is likely possible to build it with XCode 7.
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### Linux
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@ -58,17 +58,17 @@ $ sudo apt-get install libgtk2.0-dev libasound2-dev libavformat-dev libjack-jack
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## Building on Windows
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1. Clone Audacity from the Audacity GitHub project.
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1. Clone Tenacity from the Tenacity GitHub project.
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For example, in the **git-bash** run:
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```
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$ git clone https://github.com/cookiengineer/audacity/
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$ git clone https://github.com/tenacityteam/tenacity/
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```
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2. Open CMake GUI.
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Set the **Where is the source code** to the location where Audacity was cloned.
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Set the **Where is the source code** to the location where Tenacity was cloned.
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Set **Where to build the binaries** to the location you want to place your build in. It is preferred that this location is not within the directory with the source code.
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@ -80,7 +80,7 @@ $ sudo apt-get install libgtk2.0-dev libasound2-dev libavformat-dev libjack-jack
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6. Select "Build -> Build Solution".
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7. You can now run and debug Audacity!
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7. You can now run and debug Tenacity!
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Generally, steps 1-5 are only needed the first-time you configure. Then, after you've generated the solution, you can open it in Visual Studio next time. If the project configuration has changed, the IDE will invoke CMake internally.
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@ -88,63 +88,63 @@ Generally, steps 1-5 are only needed the first-time you configure. Then, after y
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## macOS
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1. Clone Audacity from the Audacity GitHub project.
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1. Clone Tenacity from the Tenacity GitHub project.
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```
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$ git clone https://github.com/cookiengineer/audacity/
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$ git clone https://github.com/tenacityteam/tenacity/
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```
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2. Configure Audacity using CMake:
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2. Configure Tenacity using CMake:
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```
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$ mkdir build && cd build
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$ cmake -GXcode -T buildsystem=1 ../audacity
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$ cmake -GXcode -T buildsystem=1 ../tenacity
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```
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3. Open Audacity XCode project:
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3. Open the created XCode project:
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```
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$ open Audacity.xcodeproj
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```
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and build Audacity using the IDE.
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and build using the XCode IDE.
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Steps 1 and 2 are only required for first-time builds.
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Alternatively, you can use **CLion**. If you chose to do so, open the directory where you have cloned Audacity using CLion and you are good to go.
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Alternatively, you can use **CLion**. If you chose to do so, open the directory where you have cloned Tenacity using CLion and you are good to go.
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At the moment we only support **x86_64** builds. It is possible to build using AppleSilicon hardware but **mad** and **id3tag** should be disabled:
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```
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cmake -GXCode -T buildsystem=1 -Daudacity_use_mad="off" -Daudacity_use_id3tag=off ../audacity
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cmake -GXCode -T buildsystem=1 -Daudacity_use_mad="off" -Daudacity_use_id3tag=off ../tenacity
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```
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## Linux & Other OS
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1. Clone Audacity from the Audacity GitHub project.
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1. Clone Tenacity from the Tenacity GitHub project.
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```
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$ git clone https://github.com/cookiengineer/audacity/
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$ git clone https://github.com/tenacityteam/tenacity/
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```
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2. Configure Audacity using CMake:
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2. Configure Tenacity using CMake:
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```
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$ mkdir build && cd build
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$ cmake -G "Unix Makefiles" -Daudacity_use_ffmpeg=loaded ../audacity
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$ cmake -G "Unix Makefiles" -Daudacity_use_ffmpeg=loaded ../tenacity
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```
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By default, Debug build will be configured. To change that, pass `-DCMAKE_BUILD_TYPE=Release` to CMake.
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3. Build Audacity:
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3. Build Tenacity:
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```
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$ make -j`nproc`
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```
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4. Testing the build:
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Adding a "Portable Settings" folder allows Audacity to ignore the settings of any existing Audacity installation.
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Adding a "Portable Settings" folder allows Tenacity to ignore the settings of any existing Tenacity installation.
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```
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$ cd bin/Debug
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$ mkdir "Portable Settings"
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$ ./audacity
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```
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5. Installing Audacity
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5. Installing Tenacity
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```
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$ cd <build directory>
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$ sudo make install
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@ -158,7 +158,7 @@ You can use `cmake -LH` to get a list of the options available (or use CMake GUI
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### Building using system libraries
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On Linux it is possible to build Audacity using (almost) only the libraries provided by the package manager. Please, see the list of required libraries [here](linux/required_libraries.md).
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On Linux it is possible to build Tenacity using (almost) only the libraries provided by the package manager. Please, see the list of required libraries [here](linux/required_libraries.md).
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```
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$ mkdir build && cd build
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@ -166,24 +166,24 @@ $ cmake -G "Unix Makefiles" \
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-Daudacity_use_ffmpeg=loaded \
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-Daudacity_lib_preference=system \
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-Daudacity_obey_system_dependencies=On \
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../audacity
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../tenacity
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```
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There are a few cases when the local library build is preferred:
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1. **wxWidgets**: While Audacity on **Linux** uses vanilla version of wxWidgets, we **require** that version **3.1.3** is used. This version is not available in most of the distributions.
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2. **portaudio-v19**: Audacity currently uses [some private APIs](https://github.com/audacity/audacity/issues/871), so using system portaudio is not yet possible.
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1. **wxWidgets**: While Tenacity on **Linux** uses vanilla version of wxWidgets, we **require** that version **3.1.3** is used. This version is not available in most of the distributions.
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2. **portaudio-v19**: Tenacity currently uses [some private APIs](https://github.com/audacity/audacity/issues/871), so using system portaudio is not yet possible.
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3. **vamp-host-sdk**: Development packages are not available in Ubuntu 20.04.
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4. **libnyquist** & **portmixer**: Libraries are not available in Ubuntu 20.04.
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5. **sqlite3** & **libsmbs**: Libraries are very outdated in Ubuntu 20.04.
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It is not advised to mix system and local libraries, except for the list above. `ZLib` is a very common dependency; it is possible to mix system and local libraries in one build. However, we advise against doing so.
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There is a [`Dockerfile`](linux/build-environment/Dockerfile) that can be used as an example of how to build Audacity using system libraries:
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There is a [`Dockerfile`](linux/build-environment/Dockerfile) that can be used as an example of how to build Tenacity using system libraries:
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```
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$ docker build -t audacity_linux_env .\linux\build-environment\
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$ docker run --rm -v ${pwd}:/audacity/audacity/ -v ${pwd}/../build/linux-system:/audacity/build -it audacity_linux_env
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$ docker build -t tenacity_linux_env .\linux\build-environment\
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$ docker run --rm -v ${pwd}:/tenacity/tenacity/ -v ${pwd}/../build/linux-system:/tenacity/build -it tenacity_linux_env
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```
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To find system packages, we rely on `pkg-config`. There are several packages that have broken `*.pc` or do not use `pkg-config` at all. For the docker image - we handle this issue by installing the correct [`pc` files](linux/build-environment/pkgconfig/).
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