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Paul L's fix for Bug 684 - Timeline loop play persists after Stop or SPACE

This commit is contained in:
james.k.crook@gmail.com 2014-08-16 20:18:21 +00:00
parent d383e79997
commit 4912d49721
2 changed files with 1 additions and 3 deletions

View File

@ -742,8 +742,6 @@ void ControlToolBar::PlayDefault()
PlayCurrentRegion(true); /* play looped */
else
PlayCurrentRegion(false); /* play normal */
mPlay->PopUp();
}
void ControlToolBar::StopPlaying(bool stopStream /* = true*/)

View File

@ -1822,7 +1822,7 @@ void AdornedRulerPanel::OnMouseEvents(wxMouseEvent &evt)
{
ControlToolBar* ctb = mProject->GetControlToolBar();
ctb->StopPlaying();
ctb->PlayDefault();
ctb->PlayCurrentRegion(evt.ShiftDown(), evt.ControlDown() );
}
}
}