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https://github.com/cookiengineer/audacity
synced 2025-05-05 06:09:47 +02:00
OD tasks store weak pointers to block files...
... This means unneeded block files can be reclaimed sooner. This also eliminates the checks of use_count, which might vary in a multithreaded context; though that didn't really matter (because once it was below 2, the function had the only remaining shared_ptr to the block file, so it could not have increased again to 2).
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@ -71,12 +71,9 @@ void ODComputeSummaryTask::DoSomeInternal()
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mBlockFilesMutex.Lock();
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for(size_t i=0; i < mWaveTracks.size() && mBlockFiles.size();i++)
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{
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const auto &bf = mBlockFiles[0];
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const auto bf = mBlockFiles[0].lock();
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//first check to see if the ref count is at least 2. It should have one
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//from when we added it to this instance's mBlockFiles array, and one from
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//the Wavetrack/sequence. If it doesn't it has been deleted and we should forget it.
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if(bf.use_count() >= 2)
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if(bf)
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{
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bf->DoWriteSummary();
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success = true;
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@ -85,6 +82,7 @@ void ODComputeSummaryTask::DoSomeInternal()
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}
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else
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{
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// The block file disappeared.
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//the waveform in the wavetrack now is shorter, so we need to update mMaxBlockFiles
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//because now there is less work to do.
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mMaxBlockFiles--;
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@ -164,7 +162,7 @@ void ODComputeSummaryTask::CalculatePercentComplete()
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///by default left to right, or frome the point the user has clicked.
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void ODComputeSummaryTask::Update()
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{
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std::vector< std::shared_ptr< ODPCMAliasBlockFile > > tempBlocks;
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std::vector< std::weak_ptr< ODPCMAliasBlockFile > > tempBlocks;
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mWaveTrackMutex.Lock();
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@ -207,10 +205,14 @@ void ODComputeSummaryTask::Update()
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));
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//these will always be linear within a sequence-lets take advantage of this by keeping a cursor.
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while(insertCursor<(int)tempBlocks.size()&&
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tempBlocks[insertCursor]->GetStart() + tempBlocks[insertCursor]->GetClipOffset() <
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odpcmaFile->GetStart() + odpcmaFile->GetClipOffset())
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insertCursor++;
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{
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std::shared_ptr< ODPCMAliasBlockFile > ptr;
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while(insertCursor < (int)tempBlocks.size() &&
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(!(ptr = tempBlocks[insertCursor].lock()) ||
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ptr->GetStart() + ptr->GetClipOffset() <
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odpcmaFile->GetStart() + odpcmaFile->GetClipOffset()))
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insertCursor++;
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}
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tempBlocks.insert(tempBlocks.begin() + insertCursor++, odpcmaFile);
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}
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@ -232,7 +234,7 @@ void ODComputeSummaryTask::Update()
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///Computes the summary calculation queue order of the blockfiles
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void ODComputeSummaryTask::OrderBlockFiles
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(std::vector< std::shared_ptr< ODPCMAliasBlockFile > > &unorderedBlocks)
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(std::vector< std::weak_ptr< ODPCMAliasBlockFile > > &unorderedBlocks)
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{
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mBlockFiles.clear();
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//Order the blockfiles into our queue in a fancy convenient way. (this could be user-prefs)
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@ -242,27 +244,29 @@ void ODComputeSummaryTask::OrderBlockFiles
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//find the startpoint
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auto processStartSample = GetDemandSample();
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for(int i= ((int)unorderedBlocks.size())-1;i>= 0;i--)
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std::shared_ptr< ODPCMAliasBlockFile > firstBlock;
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for(auto i = unorderedBlocks.size(); i--;)
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{
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//check to see if the refcount is at least two before we add it to the list.
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//There should be one Ref() from the one added by this ODTask, and one from the track.
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//If there isn't, then the block was deleted for some reason and we should ignore it.
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if(unorderedBlocks[i].use_count() >= 2)
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auto ptr = unorderedBlocks[i].lock();
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if(ptr)
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{
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//test if the blockfiles are near the task cursor. we use the last mBlockFiles[0] as our point of reference
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//and add ones that are closer.
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if(mBlockFiles.size() &&
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unorderedBlocks[i]->GetGlobalEnd() >= processStartSample &&
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( mBlockFiles[0]->GetGlobalEnd() < processStartSample ||
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unorderedBlocks[i]->GetGlobalStart() <= mBlockFiles[0]->GetGlobalStart())
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if(firstBlock &&
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ptr->GetGlobalEnd() >= processStartSample &&
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( firstBlock->GetGlobalEnd() < processStartSample ||
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ptr->GetGlobalStart() <= firstBlock->GetGlobalStart())
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)
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{
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//insert at the front of the list if we get blockfiles that are after the demand sample
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mBlockFiles.insert(mBlockFiles.begin()+0,unorderedBlocks[i]);
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firstBlock = ptr;
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mBlockFiles.insert(mBlockFiles.begin(), unorderedBlocks[i]);
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}
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else
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{
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//otherwise no priority
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if ( !firstBlock )
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firstBlock = ptr;
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mBlockFiles.push_back(unorderedBlocks[i]);
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}
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if(mMaxBlockFiles< (int) mBlockFiles.size())
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@ -270,7 +274,8 @@ void ODComputeSummaryTask::OrderBlockFiles
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}
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else
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{
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//Otherwise, let it be deleted and forget about it.
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// The block file disappeared.
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// Let it be deleted and forget about it.
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}
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}
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}
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@ -65,7 +65,7 @@ protected:
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///Orders the input as either On-Demand or default layered order.
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void OrderBlockFiles
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(std::vector< std::shared_ptr< ODPCMAliasBlockFile > > &unorderedBlocks);
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(std::vector< std::weak_ptr< ODPCMAliasBlockFile > > &unorderedBlocks);
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///tells us whether or not Update has been run at least once.
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void MarkUpdateRan();
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@ -73,7 +73,7 @@ protected:
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//mBlockFiles is touched on several threads- the OD terminate thread, and the task thread, so we need to mutex it.
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ODLock mBlockFilesMutex;
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std::vector< std::shared_ptr< ODPCMAliasBlockFile > > mBlockFiles;
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std::vector< std::weak_ptr< ODPCMAliasBlockFile > > mBlockFiles;
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int mMaxBlockFiles;
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ODLock mHasUpdateRanMutex;
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bool mHasUpdateRan;
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@ -48,16 +48,13 @@ void ODDecodeTask::DoSomeInternal()
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for(size_t i=0; i < mWaveTracks.size() && mBlockFiles.size();i++)
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{
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const auto &bf = mBlockFiles[0];
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const auto bf = mBlockFiles[0].lock();
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int ret = 1;
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//first check to see if the ref count is at least 2. It should have one
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//from when we added it to this instance's mBlockFiles array, and one from
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//the Wavetrack/sequence. If it doesn't it has been deleted and we should forget it.
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if(bf.use_count()>=2)
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if(bf)
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{
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//OD TODO: somehow pass the bf a reference to the decoder that manages it's file.
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//OD TODO: somehow pass the bf a reference to the decoder that manages its file.
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//we need to ensure that the filename won't change or be moved. We do this by calling LockRead(),
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//which the dirmanager::EnsureSafeFilename also does.
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bf->LockRead();
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@ -77,6 +74,7 @@ void ODDecodeTask::DoSomeInternal()
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}
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else
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{
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// The block file disappeared.
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//the waveform in the wavetrack now is shorter, so we need to update mMaxBlockFiles
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//because now there is less work to do.
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mMaxBlockFiles--;
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@ -123,7 +121,7 @@ bool ODDecodeTask::SeekingAllowed()
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///by default creates the order of the wavetrack to load.
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void ODDecodeTask::Update()
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{
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std::vector< std::shared_ptr< ODDecodeBlockFile > > tempBlocks;
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std::vector< std::weak_ptr< ODDecodeBlockFile > > tempBlocks;
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mWaveTrackMutex.Lock();
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@ -162,12 +160,16 @@ void ODDecodeTask::Update()
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));
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//these will always be linear within a sequence-lets take advantage of this by keeping a cursor.
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while(insertCursor<(int)tempBlocks.size()&&
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tempBlocks[insertCursor]->GetStart() + tempBlocks[insertCursor]->GetClipOffset() <
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oddbFile->GetStart() + oddbFile->GetClipOffset())
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insertCursor++;
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{
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std::shared_ptr< ODDecodeBlockFile > ptr;
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while(insertCursor < (int)tempBlocks.size() &&
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(!(ptr = tempBlocks[insertCursor].lock()) ||
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ptr->GetStart() + ptr->GetClipOffset() <
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oddbFile->GetStart() + oddbFile->GetClipOffset()))
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insertCursor++;
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}
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tempBlocks.insert(tempBlocks.begin()+insertCursor++, oddbFile);
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tempBlocks.insert(tempBlocks.begin() + insertCursor++, oddbFile);
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}
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}
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@ -185,7 +187,7 @@ void ODDecodeTask::Update()
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///Orders the input as either On-Demand or default layered order.
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void ODDecodeTask::OrderBlockFiles
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(std::vector< std::shared_ptr< ODDecodeBlockFile > > &unorderedBlocks)
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(std::vector< std::weak_ptr< ODDecodeBlockFile > > &unorderedBlocks)
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{
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mBlockFiles.clear();
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//TODO:order the blockfiles into our queue in a fancy convenient way. (this could be user-prefs)
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@ -194,28 +196,30 @@ void ODDecodeTask::OrderBlockFiles
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//find the startpoint
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auto processStartSample = GetDemandSample();
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for(int i= ((int)unorderedBlocks.size())-1;i>= 0;i--)
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std::shared_ptr< ODDecodeBlockFile > firstBlock;
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for(auto i = unorderedBlocks.size(); i--; )
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{
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//check to see if the refcount is at least two before we add it to the list.
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//There should be one Ref() from the one added by this ODTask, and one from the track.
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//If there isn't, then the block was deleted for some reason and we should ignore it.
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if(unorderedBlocks[i].use_count() >= 2)
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auto ptr = unorderedBlocks[i].lock();
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if(ptr)
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{
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//test if the blockfiles are near the task cursor. we use the last mBlockFiles[0] as our point of reference
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//and add ones that are closer.
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//since the order is linear right to left, this will add blocks so that the ones on the right side of the target
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//are processed first, with the ones closer being processed earlier. Then the ones on the left side get processed.
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if(mBlockFiles.size() &&
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unorderedBlocks[i]->GetGlobalEnd() >= processStartSample &&
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( mBlockFiles[0]->GetGlobalEnd() < processStartSample ||
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unorderedBlocks[i]->GetGlobalStart() <= mBlockFiles[0]->GetGlobalStart()) )
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ptr->GetGlobalEnd() >= processStartSample &&
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( firstBlock->GetGlobalEnd() < processStartSample ||
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ptr->GetGlobalStart() <= firstBlock->GetGlobalStart()) )
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{
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//insert at the front of the list if we get blockfiles that are after the demand sample
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mBlockFiles.insert(mBlockFiles.begin()+0,unorderedBlocks[i]);
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firstBlock = ptr;
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mBlockFiles.insert(mBlockFiles.begin(), unorderedBlocks[i]);
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}
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else
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{
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//otherwise no priority
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if ( !firstBlock )
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firstBlock = ptr;
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mBlockFiles.push_back(unorderedBlocks[i]);
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}
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if(mMaxBlockFiles< (int) mBlockFiles.size())
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@ -223,6 +227,7 @@ void ODDecodeTask::OrderBlockFiles
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}
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else
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{
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// The block file disappeared.
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}
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}
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@ -86,10 +86,10 @@ protected:
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///Orders the input as either On-Demand or default layered order.
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void OrderBlockFiles
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(std::vector< std::shared_ptr< ODDecodeBlockFile > > &unorderedBlocks);
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(std::vector< std::weak_ptr< ODDecodeBlockFile > > &unorderedBlocks);
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std::vector<std::shared_ptr<ODDecodeBlockFile>> mBlockFiles;
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std::vector<std::weak_ptr<ODDecodeBlockFile>> mBlockFiles;
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std::vector<movable_ptr<ODFileDecoder>> mDecoders;
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int mMaxBlockFiles;
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