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Prepare to split AudioIOBase from AudioIO...
... New files, but (almost) empty; don't use the global variable gAudioIO, but use one of two accessor function names (which are the same function for now). AudioIOBase will have fewer dependencies than AudioIO -- in particular, no dependency on tracks. It won't include StartStream. It will contain functions to query the present state of streams, and device capabilities.
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@@ -1619,6 +1619,7 @@ void AudacityApp::OnKeyDown(wxKeyEvent &event)
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auto scrubbing = scrubber.HasMark();
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if (scrubbing)
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scrubber.Cancel();
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auto gAudioIO = AudioIO::Get();
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if((token > 0 &&
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gAudioIO->IsAudioTokenActive(token) &&
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gAudioIO->GetNumCaptureChannels() == 0) ||
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