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CommandManager, MenuManager don't use Lyrics.h, MixerBoard.h ...
... instead define new base classes in src/commands that those other windows can inherit. The classes have nothing but a virtual destructor. This lets CommandManager use dynamic_cast to detect the special windows. See commitscbfde23
and68e4bf6
which added the #include directives
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@@ -297,6 +297,7 @@ audacity_SOURCES = \
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commands/CommandHandler.h \
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commands/CommandManager.cpp \
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commands/CommandManager.h \
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commands/CommandManagerWindowClasses.h \
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commands/CommandMisc.h \
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commands/CommandSignature.cpp \
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commands/CommandSignature.h \
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