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https://github.com/cookiengineer/audacity
synced 2025-11-21 08:27:13 +01:00
Move ResetConfiguration from Help to Tools menu.
Requested by Peter, and I agreed.
This commit is contained in:
@@ -304,37 +304,6 @@ namespace HelpActions {
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struct Handler : CommandHandlerObject {
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void OnResetConfig(const CommandContext &context)
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{
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auto &project = context.project;
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wxString dir = gPrefs->Read("/Directories/TempDir");
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gPrefs->DeleteAll();
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// This stops ReloadPreferences warning about directory change
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// on next restart.
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gPrefs->Write("/Directories/TempDir", dir);
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gPrefs->Write("/GUI/SyncLockTracks", 0);
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gPrefs->Write("/SnapTo", 0 );
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ProjectSelectionManager::Get( project ).AS_SetSnapTo( 0 );
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// There are many more things we could reset here.
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// Beeds discussion as to which make sense to.
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// Maybe in future versions?
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// - Reset Effects
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// - Reset Recording and Playback volumes
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// - Reset Selection formats (and for spectral too)
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// - Reset Play-at-speed speed to x1
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// - Reset Selected tool to cursor.
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// - Stop playback/recording and unapply pause.
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// - Set Zoom sensibly.
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//ProjectSelectionManager::Get(project).AS_SetRate(44100.0);
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gPrefs->Write("/AudioIO/SoundActivatedRecord", 0);
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gPrefs->Flush();
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DoReloadPreferences(project);
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ToolManager::OnResetToolBars(context);
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gPrefs->Flush();
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}
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void OnQuickFix(const CommandContext &context)
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{
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auto &project = context.project;
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@@ -535,17 +504,14 @@ BaseItemSharedPtr HelpMenu()
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AlwaysEnabledFlag ),
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// DA: Emphasise it is the Audacity Manual (No separate DA manual).
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Command( wxT("Manual"), XXO("Audacity &Manual"), FN(OnManual),
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AlwaysEnabledFlag ),
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AlwaysEnabledFlag )
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#else
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Command( wxT("QuickHelp"), XXO("&Quick Help..."), FN(OnQuickHelp),
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AlwaysEnabledFlag ),
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Command( wxT("Manual"), XXO("&Manual..."), FN(OnManual),
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AlwaysEnabledFlag ),
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AlwaysEnabledFlag )
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#endif
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Command( wxT("ConfigReset"), XXO("&Reset Configuration"),
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FN(OnResetConfig),
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AudioIONotBusyFlag() )
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),
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#ifdef __WXMAC__
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@@ -11,6 +11,8 @@
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#include "../Project.h"
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#include "../ProjectSettings.h"
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#include "../ProjectWindow.h"
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#include "../ProjectSelectionManager.h"
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#include "../toolbars/ToolManager.h"
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#include "../Screenshot.h"
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#include "../commands/CommandContext.h"
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#include "../commands/CommandManager.h"
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@@ -19,6 +21,7 @@
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#include "../effects/EffectUI.h"
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#include "../effects/RealtimeEffectManager.h"
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#include "../prefs/EffectsPrefs.h"
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#include "../prefs/PrefsDialog.h"
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// private helper classes and functions
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namespace {
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@@ -369,6 +372,36 @@ namespace PluginActions {
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struct Handler : CommandHandlerObject {
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void OnResetConfig(const CommandContext &context)
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{
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auto &project = context.project;
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wxString dir = gPrefs->Read("/Directories/TempDir");
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gPrefs->DeleteAll();
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// This stops ReloadPreferences warning about directory change
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// on next restart.
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gPrefs->Write("/Directories/TempDir", dir);
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gPrefs->Write("/GUI/SyncLockTracks", 0);
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gPrefs->Write("/SnapTo", 0 );
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ProjectSelectionManager::Get( project ).AS_SetSnapTo( 0 );
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// There are many more things we could reset here.
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// Beeds discussion as to which make sense to.
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// Maybe in future versions?
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// - Reset Effects
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// - Reset Recording and Playback volumes
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// - Reset Selection formats (and for spectral too)
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// - Reset Play-at-speed speed to x1
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// - Reset Selected tool to cursor.
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// - Stop playback/recording and unapply pause.
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// - Set Zoom sensibly.
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//ProjectSelectionManager::Get(project).AS_SetRate(44100.0);
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gPrefs->Write("/AudioIO/SoundActivatedRecord", 0);
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gPrefs->Flush();
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DoReloadPreferences(project);
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ToolManager::OnResetToolBars(context);
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gPrefs->Flush();
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}
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void OnManageGenerators(const CommandContext &context)
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{
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auto &project = context.project;
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@@ -840,6 +873,10 @@ BaseItemSharedPtr ToolsMenu()
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),
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Section( "Other",
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Command( wxT("ConfigReset"), XXO("&Reset Configuration"),
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FN(OnResetConfig),
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AudioIONotBusyFlag() ),
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Command( wxT("FancyScreenshot"), XXO("&Screenshot..."),
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FN(OnScreenshot), AudioIONotBusyFlag() ),
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