mirror of
https://github.com/cookiengineer/audacity
synced 2025-06-25 08:38:39 +02:00
Revert r13868 and fix access violation on Windows
This puts the single instance checker back to pre-13868 behavior, so we're back to being able to open multiple instance if the temp directory is different in portable settings. The access violation has apparently been happening for quite a while, just hidden because it happened when additional Audacity instances were executed and the DDE command was sent to the first instance. After sending the command, the connection was disconnected, but the object had already been deleted by the command execution so a first-chance exception was triggered.
This commit is contained in:
parent
09c213feed
commit
361d3add9b
@ -565,6 +565,10 @@ GnomeShutdown GnomeShutdownInstance;
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#endif
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// Where drag/drop or "Open With" filenames get stored until
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// the timer routine gets around to picking them up.
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static wxArrayString ofqueue;
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//
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// DDE support for opening multiple files with one instance
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// of Audacity.
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@ -588,24 +592,10 @@ public:
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bool OnExec(const wxString & WXUNUSED(topic),
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const wxString & data)
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{
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if (!gInited) {
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return false;
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}
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AudacityProject *project = CreateNewAudacityProject();
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// We queue a command event to the project responsible for
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// opening the file since it can be a long process and we
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// only have 5 seconds to return the Execute message to the
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// client.
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if (!data.IsEmpty()) {
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wxCommandEvent e(EVT_OPEN_AUDIO_FILE);
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e.SetString(data);
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project->GetEventHandler()->AddPendingEvent(e);
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}
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delete this;
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// Add the filename to the queue. It will be opened by
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// the OnTimer() event when it is safe to do so.
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ofqueue.Add(data);
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return true;
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}
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@ -618,11 +608,6 @@ public:
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return OnExec(topic, data);
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}
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#endif
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virtual bool OnDisconnect()
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{
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return true;
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}
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};
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class IPCServ : public wxServer
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@ -680,10 +665,6 @@ int main(int argc, char *argv[])
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}
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#endif
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// Where drag/drop or "Open With" filenames get stored until
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// the timer routine gets around to picking them up.
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static wxArrayString ofqueue;
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#ifdef __WXMAC__
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// in response of an open-document apple event
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@ -845,8 +826,12 @@ void AudacityApp::OnTimer(wxTimerEvent& WXUNUSED(event))
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// Get the user's attention if no file name was specified
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if (name.IsEmpty()) {
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// Get the users attention
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GetActiveProject()->Raise();
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GetActiveProject()->RequestUserAttention();
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AudacityProject *project = GetActiveProject();
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if (project) {
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project->Maximize();
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project->Raise();
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project->RequestUserAttention();
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}
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continue;
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}
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@ -1084,15 +1069,6 @@ bool AudacityApp::OnInit()
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mLocale = NULL;
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InitLang(GetSystemLanguageCode());
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// Check for another running instance. This must be done before
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// any activities that may modify the same resources of the other
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// instance, like initializing preferences.
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if (!CreateSingleInstanceChecker()) {
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return false;
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}
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// Now we know we're the only instance running, so we're safe to
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// initialize preferences
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InitPreferences();
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#if defined(__WXMSW__) && !defined(__WXUNIVERSAL__) && !defined(__CYGWIN__)
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@ -1406,10 +1382,10 @@ void AudacityApp::FinishInits()
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RunBenchmark(NULL);
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return;
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}
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for (size_t i = 0, cnt = parser->GetParamCount(); i < cnt; i++)
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{
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MRUOpen(parser->GetParam(i));
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MRUOpen(parser->GetParam(i));
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}
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}
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@ -1449,44 +1425,52 @@ bool AudacityApp::InitTempDir()
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{
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// We need to find a temp directory location.
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wxFileName temp;
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wxArrayString paths;
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paths.Add(gPrefs->Read(wxT("/Directories/TempDir"), wxEmptyString));
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paths.Add(defaultTempDir);
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wxString tempFromPrefs = gPrefs->Read(wxT("/Directories/TempDir"), wxT(""));
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wxString tempDefaultLoc = wxGetApp().defaultTempDir;
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for (size_t i = 0, cnt = paths.GetCount(); i < cnt; i++)
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{
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temp.SetPath(paths[i]);
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temp.AppendDir(wxGetUserId() + wxT("-temp-dir"));
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wxString temp = wxT("");
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if (temp.IsOk() && temp.IsAbsolute())
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{
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if (temp.DirExists() || temp.Mkdir(0755, wxPATH_MKDIR_FULL))
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{
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#ifdef __UNIX__
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// Check temp directory ownership on *nix systems only
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wxStructStat stats;
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if (wxLstat(temp.GetFullPath(), &stats) != 0 || stats.st_uid != geteuid())
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{
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temp.Clear();
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continue;
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}
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#ifdef __WXGTK__
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if (tempFromPrefs.Length() > 0 && tempFromPrefs[0] != wxT('/'))
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tempFromPrefs = wxT("");
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#endif
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// The permissions don't always seem to be set on
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// some platforms. Hopefully this fixes it...
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chmod(OSFILENAME(temp.GetFullPath()), 0755);
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#endif
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// Stop wxWidgets from printing its own error messages
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gPrefs->Write(wxT("/Directories/TempDir"), paths[i]) && gPrefs->Flush();
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DirManager::SetTempDir(temp.GetFullPath());
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break;
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}
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}
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temp.Clear();
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wxLogNull logNo;
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// Try temp dir that was stored in prefs first
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if (tempFromPrefs != wxT("")) {
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if (wxDirExists(tempFromPrefs))
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temp = tempFromPrefs;
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else if (wxMkdir(tempFromPrefs, 0755))
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temp = tempFromPrefs;
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}
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if (!temp.IsOk())
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{
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// If that didn't work, try the default location
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if (temp==wxT("") && tempDefaultLoc != wxT("")) {
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if (wxDirExists(tempDefaultLoc))
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temp = tempDefaultLoc;
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else if (wxMkdir(tempDefaultLoc, 0755))
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temp = tempDefaultLoc;
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}
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// Check temp directory ownership on *nix systems only
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#ifdef __UNIX__
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struct stat tempStatBuf;
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if ( lstat(temp.mb_str(), &tempStatBuf) != 0 ) {
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temp.clear();
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}
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else {
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if ( geteuid() != tempStatBuf.st_uid ) {
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temp.clear();
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}
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}
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#endif
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if (temp == wxT("")) {
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// Failed
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wxMessageBox(_("Audacity could not find a place to store temporary files.\nPlease enter an appropriate directory in the preferences dialog."));
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@ -1498,162 +1482,176 @@ bool AudacityApp::InitTempDir()
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return false;
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}
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return true;
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// The permissions don't always seem to be set on
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// some platforms. Hopefully this fixes it...
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#ifdef __UNIX__
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chmod(OSFILENAME(temp), 0755);
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#endif
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bool bSuccess = gPrefs->Write(wxT("/Directories/TempDir"), temp) && gPrefs->Flush();
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DirManager::SetTempDir(temp);
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// Make sure the temp dir isn't locked by another process.
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if (!CreateSingleInstanceChecker(temp))
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return false;
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return bSuccess;
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}
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// Return true if there are no other instances of Audacity running,
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// false otherwise.
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bool AudacityApp::CreateSingleInstanceChecker()
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//
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// Use "dir" for creating lockfiles (on OS X and Unix).
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bool AudacityApp::CreateSingleInstanceChecker(wxString dir)
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{
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wxString name = wxString(wxT(".")) + IPC_APPL;
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wxString name = wxString::Format(wxT("audacity-lock-%s"), wxGetUserId().c_str());
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mChecker = new wxSingleInstanceChecker();
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#if defined(__UNIX__)
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wxString sockFile(wxGetHomeDir() + wxT("/") + name + wxT(".sock"));
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#endif
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wxString runningTwoCopiesStr = _("Running two copies of Audacity simultaneously may cause\ndata loss or cause your system to crash.\n\n");
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bool success;
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mChecker = new wxSingleInstanceChecker();
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success = mChecker->Create(name + wxT(".lock"), wxGetHomeDir());
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if (!success)
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{
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if (!mChecker->Create(name, dir)) {
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// Error initializing the wxSingleInstanceChecker. We don't know
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// whether there is another instance running or not.
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wxString prompt =
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_("Audacity was not able to obtain lock the temporary files directory.\nThis folder may be in use by another copy of Audacity.\n") +
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_("Audacity was not able to lock the temporary files directory.\nThis folder may be in use by another copy of Audacity.\n") +
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runningTwoCopiesStr +
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_("Do you still want to start Audacity?");
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int action = wxMessageBox(prompt,
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_("Error Locking Temporary Folder"),
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wxYES_NO | wxICON_EXCLAMATION,
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NULL);
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if (action == wxNO)
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{
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if (action == wxNO) {
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delete mChecker;
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return false;
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}
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}
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else if ( mChecker->IsAnotherRunning() ) {
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// Parse the command line to ensure correct syntax, but
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// ignore options and only use the filenames, if any.
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wxCmdLineParser *parser = ParseCommandLine();
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if (!parser)
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{
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// Complaints have already been made
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return false;
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}
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#if defined(__UNIX__)
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wxString sockFile(wxGetHomeDir() + wxT("/") + name + wxT(".sock"));
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#endif
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// Is this process the first one?
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if (!mChecker->IsAnotherRunning())
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{
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#if defined(__WXMSW__)
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// Create the DDE IPC server
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mIPCServ = new IPCServ(IPC_APPL);
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// On Windows, we attempt to make a connection
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// to an already active Audacity. If successful, we send
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// the first command line argument (the audio file name)
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// to that Audacity for processing.
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wxClient client;
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// We try up to 50 times since there's a small window
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// where the server may not have been fully initialized.
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for (int i = 0; i < 50; i++)
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{
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wxConnectionBase *conn = client.MakeConnection(wxEmptyString, IPC_APPL, IPC_TOPIC);
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if (conn)
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{
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bool ok;
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if (parser->GetParamCount() > 0)
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{
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// Send each parameter to existing Audacity
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for (size_t i = 0, cnt = parser->GetParamCount(); i < cnt; i++)
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{
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ok = conn->Execute(parser->GetParam(i));
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}
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}
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else
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{
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// Send an empty string to force existing Audacity to front
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ok = conn->Execute(wxEmptyString);
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}
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delete conn;
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if (ok)
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{
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delete parser;
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return false;
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}
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}
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wxMilliSleep(10);
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}
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#else
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int mask = umask(077);
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remove(OSFILENAME(sockFile));
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// On Unix-like machines, we use a local (file based) socket to
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// send the first command line argument to an already running
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// Audacity.
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wxUNIXaddress addr;
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addr.Filename(sockFile);
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mIPCServ = new wxSocketServer(addr, wxSOCKET_NOWAIT);
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umask(mask);
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if (!mIPCServ || !mIPCServ->IsOk())
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// Setup the socket
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wxSocketClient *sock = new wxSocketClient();
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sock->SetFlags(wxSOCKET_WAITALL);
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// We try up to 50 times since there's a small window
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// where the server may not have been fully initialized.
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for (int i = 0; i < 50; i++)
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{
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// TODO: Complain here
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return false;
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// Connect to the existing Audacity
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sock->Connect(addr, true);
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if (sock->IsConnected())
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{
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for (size_t i = 0, cnt = parser->GetParamCount(); i < cnt; i++)
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{
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// Send the filename
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wxString param = parser->GetParam(i);
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sock->WriteMsg((const wxChar *) param.c_str(), (param.Len() + 1) * sizeof(wxChar));
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}
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sock->Destroy();
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delete parser;
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return false;
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}
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wxMilliSleep(100);
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}
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mIPCServ->SetEventHandler(*this, ID_IPC_SERVER);
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mIPCServ->SetNotify(wxSOCKET_CONNECTION_FLAG);
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mIPCServ->Notify(true);
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sock->Destroy();
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#endif
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return true;
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}
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// There is another copy of Audacity running. Force quit.
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// Parse the command line to ensure correct syntax, but
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// ignore options and only use the filenames, if any.
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wxCmdLineParser *parser = ParseCommandLine();
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if (!parser)
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{
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// Complaints have already been made
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wxString prompt =
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_("The system has detected that another copy of Audacity is running.\n") +
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runningTwoCopiesStr +
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_("Use the New or Open commands in the currently running Audacity\nprocess to open multiple projects simultaneously.\n");
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wxMessageBox(prompt, _("Audacity is already running"),
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wxOK | wxICON_ERROR);
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delete parser;
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delete mChecker;
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return false;
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}
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#if defined(__WXMSW__)
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// On Windows, we attempt to make a DDE connection
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// to an already active Audacity. If successful, we send
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// the first command line argument (the audio file name)
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// to that Audacity for processing.
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wxClient client;
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wxConnectionBase *conn;
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// We try up to 50 times since there's a small window
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// where the server may not have been fully initialized.
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for (int i = 0; i < 50; i++)
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{
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conn = client.MakeConnection(wxEmptyString, IPC_APPL, IPC_TOPIC);
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if (conn)
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{
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bool ok = true;
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for (size_t i = 0, cnt = parser->GetParamCount(); i < cnt && ok; i++)
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{
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ok = conn->Execute(parser->GetParam(i));
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}
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conn->Disconnect();
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delete conn;
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if (ok)
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{
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// Command was successfully queued so exit quietly
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delete parser;
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return false;
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}
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}
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wxMilliSleep(100);
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}
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// Create the DDE IPC server
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mIPCServ = new IPCServ(IPC_APPL);
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#else
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// On Unix-like machines, we use a local (file based) socket to
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// send the first command line argument to an already running
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// Audacity.
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int mask = umask(077);
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remove(OSFILENAME(sockFile));
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wxUNIXaddress addr;
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addr.Filename(sockFile);
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mIPCServ = new wxSocketServer(addr, wxSOCKET_NOWAIT);
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umask(mask);
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// Setup the socket
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wxSocketClient *sock = new wxSocketClient();
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sock->SetFlags(wxSOCKET_WAITALL);
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// We try up to 50 times since there's a small window
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// where the server may not have been fully initialized.
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for (int i = 0; i < 50; i++)
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if (!mIPCServ || !mIPCServ->IsOk())
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{
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// Connect to the existing Audacity
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sock->Connect(addr, true);
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if (sock->IsConnected())
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{
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for (size_t i = 0, cnt = parser->GetParamCount(); i < cnt; i++)
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{
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// Send the filename
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wxString param = parser->GetParam(i);
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sock->WriteMsg((const wxChar *) param.c_str(), (param.Len() + 1) * sizeof(wxChar));
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}
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sock->Destroy();
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delete parser;
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return false;
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}
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wxMilliSleep(100);
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// TODO: Complain here
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return false;
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}
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sock->Destroy();
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mIPCServ->SetEventHandler(*this, ID_IPC_SERVER);
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mIPCServ->SetNotify(wxSOCKET_CONNECTION_FLAG);
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mIPCServ->Notify(true);
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#endif
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delete parser;
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// There is another copy of Audacity running and we weren't able to
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// communicate to it...force quit. We should never really get to this point
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// but let the user know just in case.
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wxString prompt =
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_("The system has detected that another copy of Audacity is running.\n") +
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runningTwoCopiesStr +
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_("Use the New or Open commands in the currently running Audacity\nprocess to open multiple projects simultaneously.\n");
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wxMessageBox(prompt, _("Audacity is already running"),
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wxOK | wxICON_ERROR);
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return false;
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return true;
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}
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#if defined(__UNIX__)
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@ -226,7 +226,7 @@ class AudacityApp:public wxApp {
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void DeInitCommandHandler();
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bool InitTempDir();
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bool CreateSingleInstanceChecker();
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bool CreateSingleInstanceChecker(wxString dir);
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wxCmdLineParser *ParseCommandLine();
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