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Possible fix for VST crash when not in debugger.

Suspected that the array is not big enough.
This commit is contained in:
James Crook 2015-07-04 22:38:31 +01:00
parent 4025f27764
commit 2b24de978c

View File

@ -2826,7 +2826,9 @@ wxString PluginManager::ConvertID(const PluginID & ID)
if (ID.StartsWith(wxT("base64:")))
{
wxString id = ID.Mid(7);
char *buf = new char[id.Length() / 4 * 3];
//JKC: Quick fix. I am guessing this buffer is too small.
//char *buf = new char[id.Length() / 4 * 3];
char *buf = new char[id.Length() +8 ];
id = wxString::FromUTF8(buf, b64decode(id, buf));
delete [] buf;
return id;