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Fix windows build...
Defaulted move constructors and assignments introduced at 080dd34 are not
essential but might give a bit more efficiency in std::vector on non-Windows.
Previous compilation fix was incorrect! Excpliticly defined move assignments
should not have had no-effect bodies!
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@@ -239,8 +239,8 @@ public:
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}
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NumericField( const NumericField & ) = default;
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NumericField &operator = ( const NumericField & ) = default;
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NumericField( NumericField && ) {}
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NumericField &operator = ( NumericField && ) { return *this;}
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//NumericField( NumericField && ) = default;
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//NumericField &operator = ( NumericField && ) = default;
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void CreateDigitFormatStr()
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{
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if (range > 1)
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