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@ -1494,13 +1494,12 @@ try
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}
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else if ( event.GetEventType() == wxEVT_MOTION )
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// Update status message and cursor, not during drag
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// (consider it not a drag, even if button is down during motion, if
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// consider it not a drag, even if button is down during motion, if
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// mUIHandle is null, as it becomes during interrupted drag
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// (e.g. by hitting space to play while dragging an envelope point)
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HandleCursor( &event );
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else if ( event.ButtonDown() || event.ButtonDClick() ) {
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else if ( event.ButtonDown() || event.ButtonDClick() )
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HandleClick( tpmEvent );
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}
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if (event.ButtonDown() && IsMouseCaptured()) {
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if (!HasCapture())
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