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mirror of https://github.com/cookiengineer/audacity synced 2026-01-07 00:27:13 +01:00

Remove trailing spaces.

This commit is contained in:
benjamin.drung@gmail.com
2014-06-03 20:30:19 +00:00
parent d921c4969b
commit 277932dccb
380 changed files with 6489 additions and 6491 deletions

View File

@@ -15,7 +15,7 @@
This is an abstract class that subclasses will have to derive the types
from. For any type there should only be one ODDecodeTask associated with
a given track.
a given track.
There could be the ODBlockFiles of several FLACs in one track (after copy and pasting),
so things aren't as simple as they seem - the implementation needs to be
robust enough to allow all the user changes such as copy/paste, delete, and so on.
@@ -49,13 +49,13 @@ class ODDecodeFlacTask:public ODDecodeTask
/// Constructs an ODTask
ODDecodeFlacTask(){}
virtual ~ODDecodeFlacTask();
virtual ODTask* Clone();
///Creates an ODFileDecoder that decodes a file of filetype the subclass handles.
virtual ODFileDecoder* CreateFileDecoder(const wxString & fileName);
///Lets other classes know that this class handles flac
///Lets other classes know that this class handles flac
///Subclasses should override to return respective type.
virtual unsigned int GetODType(){return eODFLAC;}
};
@@ -71,7 +71,7 @@ class ODFLACFile : public FLAC::Decoder::File
set_metadata_respond(FLAC__METADATA_TYPE_VORBIS_COMMENT);
set_metadata_respond(FLAC__METADATA_TYPE_STREAMINFO);
}
bool get_was_error() const
{
return mWasError;
@@ -81,7 +81,7 @@ class ODFLACFile : public FLAC::Decoder::File
ODFlacDecoder *mDecoder;
bool mWasError;
wxArrayString mComments;
protected:
virtual FLAC__StreamDecoderWriteStatus write_callback(const FLAC__Frame *frame,
const FLAC__int32 * const buffer[]);
@@ -98,20 +98,20 @@ public:
///This should handle unicode converted to UTF-8 on mac/linux, but OD TODO:check on windows
ODFlacDecoder(const wxString & fileName):ODFileDecoder(fileName),mSamplesDone(0){mFile=NULL;}
virtual ~ODFlacDecoder();
///Decodes the samples for this blockfile from the real file into a float buffer.
///Decodes the samples for this blockfile from the real file into a float buffer.
///This is file specific, so subclasses must implement this only.
///the buffer was defined like
///samplePtr sampleData = NewSamples(mLen, floatSample);
///this->ReadData(sampleData, floatSample, 0, mLen);
///This class should call ReadHeader() first, so it knows the length, and can prepare
///the file object if it needs to.
///This class should call ReadHeader() first, so it knows the length, and can prepare
///the file object if it needs to.
virtual int Decode(samplePtr & data, sampleFormat & format, sampleCount start, sampleCount len, unsigned int channel);
///Read header. Subclasses must override. Probably should save the info somewhere.
///Ideally called once per decoding of a file. This complicates the task because
virtual bool ReadHeader();
///Ideally called once per decoding of a file. This complicates the task because
virtual bool ReadHeader();
///FLAC specific file (inherited from FLAC::Decoder::File)
ODFLACFile* GetFlacFile();