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mirror of https://github.com/cookiengineer/audacity synced 2025-11-09 22:53:55 +01:00

Remove trailing spaces.

This commit is contained in:
benjamin.drung@gmail.com
2014-06-03 20:30:19 +00:00
parent d921c4969b
commit 277932dccb
380 changed files with 6489 additions and 6491 deletions

View File

@@ -40,7 +40,7 @@
#include "Silence.h"
#include "ScienFilter.h"
#include "StereoToMono.h"
#ifdef USE_SBSMS
#ifdef USE_SBSMS
#include "TimeScale.h"
#endif
#include "ToneGen.h"
@@ -85,12 +85,12 @@ void LoadEffects()
EffectManager& em = EffectManager::Get();
#ifdef EFFECT_CATEGORIES
// Create effect category graph. These categories and relationships
// are taken from revision 2 of lv2.ttl, loaders for other plugin systems
// (such as LADSPA/LRDF) should map their categories to these ones when
// applicable. Individual LADSPA/LRDF and LV2 plugins can add new
// categories and make them subcategories of the existing ones, but not
// are taken from revision 2 of lv2.ttl, loaders for other plugin systems
// (such as LADSPA/LRDF) should map their categories to these ones when
// applicable. Individual LADSPA/LRDF and LV2 plugins can add new
// categories and make them subcategories of the existing ones, but not
// add subcategory relationships between these categories.
//
// We need some persistent, global identifiers for categories - LRDF
@@ -99,9 +99,9 @@ void LoadEffects()
// must be mapped to URIs by their loaders.
#define LV2PREFIX "http://lv2plug.in/ns/lv2core#"
typedef EffectCategory* CatPtr;
CatPtr gen = em.AddCategory(wxT(LV2PREFIX) wxT("GeneratorPlugin"),
_("Generator"));
CatPtr inst = em.AddCategory(wxT(LV2PREFIX) wxT("InstrumentPlugin"),
@@ -169,7 +169,7 @@ void LoadEffects()
_("Limiter"));
CatPtr gate = em.AddCategory(wxT(LV2PREFIX) wxT("GatePlugin"),
_("Gate"));
em.AddCategoryParent(inst, gen);
em.AddCategoryParent(osc, gen);
em.AddCategoryParent(conv, util);
@@ -194,12 +194,12 @@ void LoadEffects()
em.AddCategoryParent(exp, dyn);
em.AddCategoryParent(lim, dyn);
em.AddCategoryParent(gate, dyn);
// We also add a couple of categories for internal use. These are not
// in lv2.ttl.
#define ATEAM "http://audacityteam.org/namespace#"
CatPtr nrm = em.AddCategory(wxT(ATEAM) wxT("NoiseRemoval"),
_("Noise Removal"));
CatPtr pnt = em.AddCategory(wxT(ATEAM) wxT("PitchAndTempo"),
@@ -214,14 +214,14 @@ void LoadEffects()
em.AddCategoryParent(tim, util);
em.AddCategoryParent(aTim, anal);
em.AddCategoryParent(onst, aTim);
// We freeze the internal subcategory relations between the categories
// added so far so LADSPA/LRDF or other category systems don't ruin
// our hierarchy.
em.FreezeCategories();
#endif
// Generate menu
em.RegisterEffect(new EffectNoise());
em.RegisterEffect(new EffectSilence());
@@ -231,7 +231,7 @@ void LoadEffects()
em.RegisterEffect(&((new EffectToneGen())->EnableForChirps()));
// Effect menu
em.RegisterEffect(new EffectAmplify());
//Commented out now that the Compressor effect works better
@@ -240,7 +240,7 @@ void LoadEffects()
const int SIMPLE_EFFECT = BUILTIN_EFFECT | PROCESS_EFFECT;
// In this list, designating an effect as 'SIMPLE_EFFECT' just means
// that it should be included in even the most basic of menus.
em.RegisterEffect(new EffectAutoDuck());
em.RegisterEffect(new EffectBassTreble());
em.RegisterEffect(new EffectChangeSpeed());
@@ -269,7 +269,7 @@ void LoadEffects()
#endif
em.RegisterEffect(new EffectStereoToMono(), HIDDEN_EFFECT);// NOT in normal effects list.
em.RegisterEffect(new EffectTruncSilence(), SIMPLE_EFFECT);
#ifdef USE_SBSMS
#ifdef USE_SBSMS
em.RegisterEffect(new EffectTimeScale());
#endif
em.RegisterEffect(new EffectWahwah());
@@ -312,7 +312,7 @@ void LoadEffects()
LoadVampPlugins();
}
#endif
}
void UnloadEffects()