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mirror of https://github.com/cookiengineer/audacity synced 2026-02-07 20:22:13 +01:00

Remove trailing spaces.

This commit is contained in:
benjamin.drung@gmail.com
2014-06-03 20:30:19 +00:00
parent d921c4969b
commit 277932dccb
380 changed files with 6489 additions and 6491 deletions

View File

@@ -3,7 +3,7 @@
Audacity: A Digital Audio Editor
ODDecodeBlockFile.cpp
Created by Michael Chinen (mchinen)
Audacity(R) is copyright (c) 1999-2008 Audacity Team.
License: GPL v2. See License.txt.
@@ -47,13 +47,13 @@ ODDecodeBlockFile::ODDecodeBlockFile(wxFileName baseFileName,wxFileName audioFil
mAudioFileName = audioFileName;
mFormat = int16Sample;
}
/// Create the memory structure to refer to the given block file
ODDecodeBlockFile::ODDecodeBlockFile(wxFileName existingFile, wxFileName audioFileName, sampleCount aliasStart,
sampleCount aliasLen, int aliasChannel, unsigned int decodeType,
float min, float max, float rms, bool dataAvailable):
SimpleBlockFile(existingFile,aliasLen,min,max,rms),
mType(decodeType),
mAliasStart(aliasStart),
mAliasChannel(aliasChannel)
@@ -74,7 +74,7 @@ ODDecodeBlockFile::~ODDecodeBlockFile()
//Check to see if we have the file for these calls.
wxLongLong ODDecodeBlockFile::GetSpaceUsage()
{
{
if(IsSummaryAvailable())
{
wxFFile summaryFile(mFileName.GetFullPath());
@@ -97,7 +97,7 @@ void ODDecodeBlockFile::GetMinMax(sampleCount start, sampleCount len,
}
else
{
//fake values. These values are used usually for normalization and amplifying, so we want
//fake values. These values are used usually for normalization and amplifying, so we want
//the max to be maximal and the min to be minimal
*outMin = -1.0;
*outMax = 1.0;
@@ -114,7 +114,7 @@ void ODDecodeBlockFile::GetMinMax(float *outMin, float *outMax, float *outRMS)
}
else
{
//fake values. These values are used usually for normalization and amplifying, so we want
//fake values. These values are used usually for normalization and amplifying, so we want
//the max to be maximal and the min to be minimal
*outMin = -1.0;
*outMax = 1.0;
@@ -158,13 +158,13 @@ bool ODDecodeBlockFile::Read64K(float *buffer, sampleCount start, sampleCount le
BlockFile *ODDecodeBlockFile::Copy(wxFileName newFileName)
{
BlockFile *newBlockFile;
//mAliasedFile can change so we lock readdatamutex, which is responsible for it.
LockRead();
if(IsSummaryAvailable())
{
//create a simpleblockfile, because once it has the summary it is a simpleblockfile for all intents an purposes
newBlockFile = SimpleBlockFile::Copy(newFileName) ;
newBlockFile = SimpleBlockFile::Copy(newFileName) ;
}
else
{
@@ -176,9 +176,9 @@ BlockFile *ODDecodeBlockFile::Copy(wxFileName newFileName)
//The client code will need to schedule this blockfile for OD decoding if it is going to a new track.
//It can do this by checking for IsDataAvailable()==false.
}
UnlockRead();
return newBlockFile;
}
@@ -216,8 +216,8 @@ void ODDecodeBlockFile::SaveXML(XMLWriter &xmlFile)
/// Constructs a ODPCMAliasBlockFile from the xml output of WriteXML.
/// Also schedules the ODPCMAliasBlockFile for OD loading.
// BuildFromXML methods should always return a BlockFile, not NULL,
// even if the result is flawed (e.g., refers to nonexistent file),
// BuildFromXML methods should always return a BlockFile, not NULL,
// even if the result is flawed (e.g., refers to nonexistent file),
// as testing will be done in DirManager::ProjectFSCK().
BlockFile *ODDecodeBlockFile::BuildFromXML(DirManager &dm, const wxChar **attrs)
{
@@ -232,13 +232,13 @@ BlockFile *ODDecodeBlockFile::BuildFromXML(DirManager &dm, const wxChar **attrs)
{
const wxChar *attr = *attrs++;
const wxChar *value = *attrs++;
if (!value)
if (!value)
break;
const wxString strValue = value;
if (!wxStricmp(attr, wxT("summaryfile")) &&
if (!wxStricmp(attr, wxT("summaryfile")) &&
// Can't use XMLValueChecker::IsGoodFileName here, but do part of its test.
XMLValueChecker::IsGoodFileString(strValue) &&
XMLValueChecker::IsGoodFileString(strValue) &&
(strValue.Length() + 1 + dm.GetProjectDataDir().Length() <= PLATFORM_MAX_PATH))
{
if (!dm.AssignFile(summaryFileName, strValue, false))
@@ -253,12 +253,12 @@ BlockFile *ODDecodeBlockFile::BuildFromXML(DirManager &dm, const wxChar **attrs)
// Allow fallback of looking for the file name, located in the data directory.
audioFileName.Assign(dm.GetProjectDataDir(), strValue);
else if (XMLValueChecker::IsGoodPathString(strValue))
// If the file is missing, we failed XMLValueChecker::IsGoodPathName()
// and XMLValueChecker::IsGoodFileName, because both do existence tests,
// If the file is missing, we failed XMLValueChecker::IsGoodPathName()
// and XMLValueChecker::IsGoodFileName, because both do existence tests,
// but we want to keep the reference to the file because it's a good path string.
audioFileName.Assign(strValue);
}
else if (XMLValueChecker::IsGoodInt(strValue) && strValue.ToLong(&nValue))
else if (XMLValueChecker::IsGoodInt(strValue) && strValue.ToLong(&nValue))
{ // integer parameters
if (!wxStricmp(attr, wxT("aliasstart")) && (nValue >= 0))
aliasStart = nValue;
@@ -310,19 +310,19 @@ int ODDecodeBlockFile::WriteODDecodeBlockFile()
// derived classes) to get the sample data
samplePtr sampleData;// = NewSamples(mLen, floatSample);
int ret;
//use the decoder here.
//use the decoder here.
mDecoderMutex.Lock();
if(!mDecoder)
{
mDecoderMutex.Unlock();
return -1;
}
//sampleData and mFormat are set by the decoder.
ret = mDecoder->Decode(sampleData, mFormat, mAliasStart, mLen, mAliasChannel);
mDecoderMutex.Unlock();
if(ret < 0) {
printf("ODDecodeBlockFile Decode failure\n");
@@ -332,16 +332,16 @@ int ODDecodeBlockFile::WriteODDecodeBlockFile()
//the summary is also calculated here.
mFileNameMutex.Lock();
//TODO: we may need to write a version of WriteSimpleBlockFile that uses threadsafe FILE vs wxFile
bool bSuccess =
bool bSuccess =
WriteSimpleBlockFile(
sampleData,
mLen,
mFormat,
NULL);//summaryData);
wxASSERT(bSuccess); // TODO: Handle failure here by alert to user and undo partial op.
wxASSERT(bSuccess); // TODO: Handle failure here by alert to user and undo partial op.
mFileNameMutex.Unlock();
DeleteSamples(sampleData);
// delete [] (char *) summaryData;
@@ -349,7 +349,7 @@ int ODDecodeBlockFile::WriteODDecodeBlockFile()
mDataAvailableMutex.Lock();
mDataAvailable=true;
mDataAvailableMutex.Unlock();
return ret;
}
@@ -359,7 +359,7 @@ void ODDecodeBlockFile::SetFileName(wxFileName &name)
mFileNameMutex.Lock();
mFileName=name;
/* mchinen oct 9 2009 don't think we need the char* but leaving it in for now just as a reminder that we might
if wxFileName isn't threadsafe.
if wxFileName isn't threadsafe.
delete [] mFileNameChar;
mFileNameChar = new char[strlen(mFileName.GetFullPath().mb_str(wxConvUTF8))+1];
strcpy(mFileNameChar,mFileName.GetFullPath().mb_str(wxConvUTF8)); */
@@ -404,7 +404,7 @@ void *ODDecodeBlockFile::CalcSummary(samplePtr buffer, sampleCount len,
float *summary256 = (float *)(localFullSummary + mSummaryInfo.offset256);
float *fbuffer;
//mchinen: think we can hack this - don't allocate and copy if we don't need to.,
if(format==floatSample)
{
@@ -425,7 +425,7 @@ void *ODDecodeBlockFile::CalcSummary(samplePtr buffer, sampleCount len,
// Recalc 256 summaries
sumLen = (len + 255) / 256;
for (i = 0; i < sumLen; i++) {
min = fbuffer[i * 256];
max = fbuffer[i * 256];
@@ -448,7 +448,7 @@ void *ODDecodeBlockFile::CalcSummary(samplePtr buffer, sampleCount len,
summary256[i * 3 + 1] = max;
summary256[i * 3 + 2] = rms;
}
for (i = sumLen; i < mSummaryInfo.frames256; i++) {
// filling in the remaining bits with non-harming/contributing values
summary256[i * 3] = FLT_MAX; // min
@@ -504,7 +504,7 @@ void *ODDecodeBlockFile::CalcSummary(samplePtr buffer, sampleCount len,
mMin = min;
mMax = max;
mRMS = sqrt(sumsq / sumLen);
//if we've used the float sample..
if(format!=floatSample)
@@ -552,7 +552,7 @@ bool ODDecodeBlockFile::ReadSummary(void *data)
//I dont think we need to add a mutex here because only the main thread changes filenames and calls ReadSummarz
if(IsSummaryAvailable())
return SimpleBlockFile::ReadSummary(data);
memset(data, 0, (size_t)mSummaryInfo.totalSummaryBytes);
return true;
}
@@ -567,7 +567,7 @@ void ODDecodeBlockFile::SetODFileDecoder(ODFileDecoder* decoder)
mDecoder = decoder;
mDecoderMutex.Unlock();
}
/// Prevents a read on other threads.
void ODDecodeBlockFile::LockRead()
@@ -587,6 +587,6 @@ void ODDecodeBlockFile::ChangeAudioFile(wxFileName newAudioFile)
{
mAudioFileName = newAudioFile;
}