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Consistency: wxFileNameFromPath replaced by GetFullName() [related to fixes to bug 120].
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@ -3044,13 +3044,14 @@ bool AudacityProject::Save(bool overwrite /* = true */ ,
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wxString project = mFileName;
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wxString project = mFileName;
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if (project.Len() > 4 && project.Mid(project.Len() - 4) == wxT(".aup"))
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if (project.Len() > 4 && project.Mid(project.Len() - 4) == wxT(".aup"))
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project = project.Mid(0, project.Len() - 4);
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project = project.Mid(0, project.Len() - 4);
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wxString projName = wxFileNameFromPath(project) + wxT("_data");
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// We suspect that wxWidget's wxPathOnly is Windows specific and incorrectly
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// We suspect that wxWidget's wxPathOnly is Windows specific and incorrectly
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// treats '\' the same as '/' under Linux. So we comment it out
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// treats '\' the same as '/' under Linux. So we comment it out
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// wxString projName = wxFileNameFromPath(project) + wxT("_data");
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// wxString projPath = wxPathOnly(project);
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// wxString projPath = wxPathOnly(project);
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// ...and try this approach instead.
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// ...and try this approach instead.
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wxFileName filenameAsClass( project );
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wxFileName filenameAsClass( project );
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wxString projPath = filenameAsClass.GetPath();
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wxString projPath = filenameAsClass.GetPath();
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wxString projName = filenameAsClass.GetFullName() + wxT("_data");
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mWantSaveCompressed = bWantSaveCompressed;
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mWantSaveCompressed = bWantSaveCompressed;
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bool success = false;
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bool success = false;
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