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https://github.com/cookiengineer/audacity
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Bug 258 (P2)- Mixer Board: max peak and clipping lines removed
Moved updates for Mixer Board meters back to TrackPanel::OnTimer() to see if it helps Mac performance issues reported by Bill (http://bugzilla.audacityteam.org/show_bug.cgi?id=258#c9).
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@ -3647,11 +3647,15 @@ int audacityAudioCallback(const void *inputBuffer, void *outputBuffer,
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gAudioIO->mOutputMeter->UpdateDisplay(numPlaybackChannels,
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framesPerBuffer,
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outputMeterFloats);
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AudacityProject* pProj = GetActiveProject();
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MixerBoard* pMixerBoard = pProj->GetMixerBoard();
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if (pMixerBoard)
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pMixerBoard->UpdateMeters(gAudioIO->GetStreamTime(),
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(pProj->mLastPlayMode == loopedPlay));
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//vvv Vaughan, 2011-02-25: Move this update back to
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// TrackPanel::OnTimer() to see if it helps with
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// playback issues reported by Bill and noted on Bug 258.
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//AudacityProject* pProj = GetActiveProject();
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//MixerBoard* pMixerBoard = pProj->GetMixerBoard();
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//if (pMixerBoard)
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// pMixerBoard->UpdateMeters(gAudioIO->GetStreamTime(),
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// (pProj->mLastPlayMode == loopedPlay));
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}
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gAudioIO->mUpdatingMeters = false;
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} // end playback VU meter update
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@ -419,6 +419,9 @@ void MixerTrackCluster::UpdateMeter(const double t0, const double t1)
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if ((t0 < 0.0) || (t1 < 0.0) || (t0 >= t1) || // bad time value or nothing to show
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((mMixerBoard->HasSolo() || mLeftTrack->GetMute()) && !mLeftTrack->GetSolo()))
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{
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//vvv Vaughan, 2011-02-25: Moved this update back to
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// TrackPanel::OnTimer() to see if it helps with
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// playback issues reported by Bill and noted on Bug 258.
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// Vaughan, 2011-02-04: Now that we're updating all meters from audacityAudioCallback,
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// this causes an assert if you click Mute while playing, because ResetMeter() resets
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// the timer, and wxTimerbase says that can only be done from main thread --
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@ -883,17 +883,18 @@ void TrackPanel::OnTimer()
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}
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}
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//vvv Vaughan, 2011-02-25: Move this update back here from audacityAudioCallback.
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// Vaughan, 2010-01-30:
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// Since all we're doing here is updating the meters, I moved it to
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// audacityAudioCallback where it calls gAudioIO->mOutputMeter->UpdateDisplay().
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//MixerBoard* pMixerBoard = this->GetMixerBoard();
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//if (pMixerBoard &&
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// (p->GetAudioIOToken() > 0) &&
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// gAudioIO->IsStreamActive(p->GetAudioIOToken()))
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//{
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// pMixerBoard->UpdateMeters(gAudioIO->GetStreamTime(),
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// (p->mLastPlayMode == loopedPlay));
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//}
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MixerBoard* pMixerBoard = this->GetMixerBoard();
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if (pMixerBoard &&
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(p->GetAudioIOToken() > 0) &&
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gAudioIO->IsStreamActive(p->GetAudioIOToken()))
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{
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pMixerBoard->UpdateMeters(gAudioIO->GetStreamTime(),
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(p->mLastPlayMode == loopedPlay));
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}
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// Check whether we were playing or recording, but the stream has stopped.
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if (p->GetAudioIOToken()>0 &&
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