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The fabled realtime effects...
I've made it where you can enable and disable via experimentals: EXPERIMENTAL_REALTIME_EFFECTS EXPERIMENTAL_EFFECTS_RACK You will notice that, as of now, the only effects currently set up for realtime are VSTs. Now that this is in, I will start converting the rest. As I start to convert the effects, the astute of you may notice that they no longer directly access tracks or any "internal" Audacity objects. This isolates the effects from changes in Audacity and makes it much easier to add new ones. Anyway, all 3 platforms can now display VST effects in graphical mode. Yes, that means Linux too. There are quite a few VSTs for Linux if you search for them. The so-called "rack" definitely needs some discussion, work, and attention from someone much better at graphics than me. I'm not really sure it should stay in as-is. I'd originally planned for it to be simply a utility window where you can store your (preconfigured) favorite effects. It should probably revert back to that idea. You may notice that this DOES include the API work I did. The realtime effects were too tied to it and I didn't want to redo the whole thing. As I mentioned elsewhere, the API stuff may or may not be very future proof. So, let the critter complaints commence. I absolute KNOW there will be some. (I know I'll be hearing from the Linux peeps pretty darn quickly. ;-))
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include/audacity/PluginInterface.h
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include/audacity/PluginInterface.h
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/**********************************************************************
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Audacity: A Digital Audio Editor
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PluginInterface.h
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Leland Lucius
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Copyright (c) 2014, Audacity Team
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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1. Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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2. Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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3. Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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**********************************************************************/
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#ifndef __AUDACITY_PLUGININTERFACE_H__
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#define __AUDACITY_PLUGININTERFACE_H__
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#include "audacity/Types.h"
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#include "audacity/ConfigInterface.h"
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#include "audacity/EffectInterface.h"
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#include "audacity/IdentInterface.h"
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#include "audacity/ImporterInterface.h"
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class IdentInterface;
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class EffectIdentInterface;
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class PluginManagerInterface
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{
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public:
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virtual ~PluginManagerInterface() {};
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virtual void RegisterModulePlugin(IdentInterface *module) = 0;
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virtual void RegisterEffectPlugin(IdentInterface *provider, EffectIdentInterface *effect) = 0;
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virtual void RegisterImporterPlugin(IdentInterface *provider, ImporterInterface *importer) = 0;
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virtual void FindFilesInPathList(const wxString & pattern,
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const wxArrayString & pathList,
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wxArrayString & files,
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bool directories = false) = 0;
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virtual bool GetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, wxString & value, const wxString & defval = wxString()) = 0;
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virtual bool GetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, int & value, int defval = 0) = 0;
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virtual bool GetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, bool & value, bool defval = false) = 0;
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virtual bool GetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, float & value, float defval = 0.0) = 0;
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virtual bool GetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, double & value, double defval = 0.0) = 0;
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virtual bool GetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, sampleCount & value, sampleCount defval = 0) = 0;
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virtual bool SetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, const wxString & value) = 0;
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virtual bool SetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, const int & value) = 0;
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virtual bool SetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, const bool & value) = 0;
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virtual bool SetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, const float & value) = 0;
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virtual bool SetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, const double & value) = 0;
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virtual bool SetSharedConfig(const PluginID & ID, const wxString & group, const wxString & key, const sampleCount & value) = 0;
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virtual bool GetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, wxString & value, const wxString & defval = wxString()) = 0;
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virtual bool GetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, int & value, int defval = 0) = 0;
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virtual bool GetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, bool & value, bool defval = false) = 0;
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virtual bool GetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, float & value, float defval = 0.0) = 0;
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virtual bool GetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, double & value, double defval = 0.0) = 0;
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virtual bool GetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, sampleCount & value, sampleCount defval = 0) = 0;
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virtual bool SetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, const wxString & value) = 0;
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virtual bool SetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, const int & value) = 0;
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virtual bool SetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, const bool & value) = 0;
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virtual bool SetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, const float & value) = 0;
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virtual bool SetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, const double & value) = 0;
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virtual bool SetPrivateConfig(const PluginID & ID, const wxString & group, const wxString & key, const sampleCount & value) = 0;
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};
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#endif // __AUDACITY_PLUGININTERFACE_H__
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