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Re-adding localized menu labels for effects
If you can believe it, this whole big mess is just to get localized effect labels back into the menus. I sure wish I'd had a little bit more time to finish up all of the effects. It sure would be a lot cleaner (code wise).
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@@ -37,7 +37,7 @@ class EffectToneGen : public BlockGenerator {
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EffectToneGen & EnableForChirps(){mbChirp=true;return *this;};
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virtual wxString GetEffectName() {
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return wxString(mbChirp? _("Chirp..."):_("Tone..."));
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return wxString(mbChirp? wxTRANSLATE("Chirp..."):wxTRANSLATE("Tone..."));
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}
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virtual std::set<wxString> GetEffectCategories() {
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