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https://github.com/cookiengineer/audacity
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Revert "Accessibility for time ruler"
This reverts commit 5b2b6df9361205e38ad8daf5ba9ad477709a8641.
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8a5e6f47f4
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@ -1904,258 +1904,6 @@ void QuickPlayIndicatorOverlay::Draw(OverlayPanel &panel, wxDC &dc)
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**********************************************************************/
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#if wxUSE_ACCESSIBILITY
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class RulerAx final : public wxWindowAccessible
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{
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public:
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RulerAx(wxWindow * window);
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virtual ~ RulerAx();
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// Retrieves the address of an IDispatch interface for the specified child.
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// All objects must support this property.
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wxAccStatus GetChild(int childId, wxAccessible** child) override;
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// Gets the number of children.
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wxAccStatus GetChildCount(int* childCount) override;
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// Gets the default action for this object (0) or > 0 (the action for a child).
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// Return wxACC_OK even if there is no action. actionName is the action, or the empty
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// string if there is no action.
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// The retrieved string describes the action that is performed on an object,
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// not what the object does as a result. For example, a toolbar button that prints
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// a document has a default action of "Press" rather than "Prints the current document."
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wxAccStatus GetDefaultAction(int childId, wxString *actionName) override;
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// Returns the description for this object or a child.
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wxAccStatus GetDescription(int childId, wxString *description) override;
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// Gets the window with the keyboard focus.
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// If childId is 0 and child is NULL, no object in
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// this subhierarchy has the focus.
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// If this object has the focus, child should be 'this'.
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wxAccStatus GetFocus(int *childId, wxAccessible **child) override;
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// Returns help text for this object or a child, similar to tooltip text.
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wxAccStatus GetHelpText(int childId, wxString *helpText) override;
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// Returns the keyboard shortcut for this object or child.
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// Return e.g. ALT+K
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wxAccStatus GetKeyboardShortcut(int childId, wxString *shortcut) override;
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// Returns the rectangle for this object (id = 0) or a child element (id > 0).
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// rect is in screen coordinates.
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wxAccStatus GetLocation(wxRect& rect, int elementId) override;
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// Gets the name of the specified object.
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wxAccStatus GetName(int childId, wxString *name) override;
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// Returns a role constant.
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wxAccStatus GetRole(int childId, wxAccRole *role) override;
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// Gets a variant representing the selected children
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// of this object.
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// Acceptable values:
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// - a null variant (IsNull() returns TRUE)
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// - a list variant (GetType() == wxT("list"))
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// - an integer representing the selected child element,
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// or 0 if this object is selected (GetType() == wxT("long"))
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// - a "void*" pointer to a wxAccessible child object
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wxAccStatus GetSelections(wxVariant *selections) override;
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// Returns a state constant.
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wxAccStatus GetState(int childId, long* state) override;
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// Returns a localized string representing the value for the object
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// or child.
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wxAccStatus GetValue(int childId, wxString* strValue) override;
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};
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RulerAx::RulerAx(wxWindow * window) :
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wxWindowAccessible( window )
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{
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}
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RulerAx::~RulerAx()
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{
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}
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// Retrieves the address of an IDispatch interface for the specified child.
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// All objects must support this property.
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wxAccStatus RulerAx::GetChild( int childId, wxAccessible** child )
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{
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if( childId == wxACC_SELF )
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{
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*child = this;
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}
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else
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{
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*child = NULL;
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}
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return wxACC_OK;
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}
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// Gets the number of children.
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wxAccStatus RulerAx::GetChildCount(int* childCount)
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{
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*childCount = 4;
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return wxACC_OK;
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}
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// Gets the default action for this object (0) or > 0 (the action for a child).
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// Return wxACC_OK even if there is no action. actionName is the action, or the empty
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// string if there is no action.
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// The retrieved string describes the action that is performed on an object,
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// not what the object does as a result. For example, a toolbar button that prints
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// a document has a default action of "Press" rather than "Prints the current document."
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wxAccStatus RulerAx::GetDefaultAction( int WXUNUSED(childId), wxString *actionName )
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{
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actionName->Clear();
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return wxACC_OK;
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}
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// Returns the description for this object or a child.
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wxAccStatus RulerAx::GetDescription( int WXUNUSED(childId), wxString *description )
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{
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description->Clear();
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return wxACC_OK;
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}
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// Gets the window with the keyboard focus.
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// If childId is 0 and child is NULL, no object in
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// this subhierarchy has the focus.
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// If this object has the focus, child should be 'this'.
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wxAccStatus RulerAx::GetFocus(int* childId, wxAccessible** child)
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{
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*childId = 0;
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*child = this;
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return wxACC_OK;
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}
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// Returns help text for this object or a child, similar to tooltip text.
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wxAccStatus RulerAx::GetHelpText( int WXUNUSED(childId), wxString *helpText )
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{
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helpText->Clear();
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return wxACC_OK;
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}
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// Returns the keyboard shortcut for this object or child.
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// Return e.g. ALT+K
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wxAccStatus RulerAx::GetKeyboardShortcut( int WXUNUSED(childId), wxString *shortcut )
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{
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shortcut->Clear();
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return wxACC_OK;
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}
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// Returns the rectangle for this object (id = 0) or a child element (id > 0).
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// rect is in screen coordinates.
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wxAccStatus RulerAx::GetLocation( wxRect& rect, int WXUNUSED(elementId) )
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{
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wxWindow *w = wxDynamicCast( GetWindow() );
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rect = w->GetRect();
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rect.SetPosition( w->GetParent()->ClientToScreen( rect.GetPosition() ) );
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return wxACC_OK;
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}
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// Gets the name of the specified object.
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wxAccStatus RulerAx::GetName(int WXUNUSED(childId), wxString* name)
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{
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*name = _("Time Ruler");
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return wxACC_OK;
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}
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// Returns a role constant.
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wxAccStatus RulerAx::GetRole(int childId, wxAccRole* role)
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{
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switch( childId )
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{
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case 0:
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*role = wxROLE_SYSTEM_TABLE;
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break;
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default:
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*role = wxROLE_SYSTEM_ROW;
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break;
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}
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return wxACC_OK;
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}
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// Gets a variant representing the selected children
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// of this object.
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// Acceptable values:
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// - a null variant (IsNull() returns TRUE)
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// - a list variant (GetType() == wxT("list"))
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// - an integer representing the selected child element,
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// or 0 if this object is selected (GetType() == wxT("long"))
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// - a "void*" pointer to a wxAccessible child object
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wxAccStatus RulerAx::GetSelections( wxVariant * WXUNUSED(selections) )
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{
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return wxACC_NOT_IMPLEMENTED;
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}
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// Returns a state constant.
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wxAccStatus RulerAx::GetState(int childId, long* state)
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{
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wxSlider *s = wxDynamicCast( GetWindow(), wxSlider );
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switch( childId )
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{
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case 0:
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*state = wxACC_STATE_SYSTEM_FOCUSABLE;
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break;
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case 1:
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if( s->GetValue() == s->GetMin() )
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{
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*state = wxACC_STATE_SYSTEM_INVISIBLE;
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}
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break;
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case 3:
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if( s->GetValue() == s->GetMax() )
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{
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*state = wxACC_STATE_SYSTEM_INVISIBLE;
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}
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break;
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}
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// Do not use mSliderIsFocused is not set until after this method
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// is called.
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*state |= ( s == wxWindow::FindFocus() ? wxACC_STATE_SYSTEM_FOCUSED : 0 );
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return wxACC_OK;
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}
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// Returns a localized string representing the value for the object
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// or child.
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wxAccStatus RulerAx::GetValue(int childId, wxString* strValue)
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{
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wxSlider *s = wxDynamicCast( GetWindow(), wxSlider );
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if( childId == 0 )
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{
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strValue->Printf( mFmt, s->GetValue() );
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return wxACC_OK;
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}
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return wxACC_NOT_SUPPORTED;
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}
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#endif // wxUSE_ACCESSIBILITY
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#include "../ViewInfo.h"
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#include "../AColor.h"
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@ -2256,10 +2004,6 @@ AdornedRulerPanel::AdornedRulerPanel(AudacityProject* parent,
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wxCommandEventHandler(AdornedRulerPanel::OnCapture),
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NULL,
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this);
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#if wxUSE_ACCESSIBILITY
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SetAccessible( safenew RulerAx { this } );
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#endif
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}
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AdornedRulerPanel::~AdornedRulerPanel()
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