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AUP3: Don't molest project file when applying macros
Cliff reported that if you apply a macro to "Files" and you had a "saved project" open at the time, you would get the "not saved properly" dialog when you next open that "saved project". This should correct it...
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@@ -62,8 +62,6 @@ public:
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bool SaveFromTimerRecording( wxFileName fnFile );
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bool SaveCopy(const FilePath &fileName = wxT(""));
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void Reset();
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/** @brief Show an open dialogue for opening audio files, and possibly other
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* sorts of files.
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*
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