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Fix build
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@ -109,7 +109,7 @@ double snd_maxsamp(sound_type s)
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/* snd_samples -- convert sound (prefix) to lisp array */
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/**/
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LVAL snd_samples(sound_type s, long len)
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LVAL snd_samples(sound_type s, int64_t len)
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{
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LVAL v;
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long vx = 0;
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@ -1158,7 +1158,7 @@ bool ProgressDialog::Create(const TranslatableString & title,
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Init();
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wxWindow *parent =
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#if defined(__WXMAC__),
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#if defined(__WXMAC__)
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// Bug 2703: In release builds, the progress dialog will fall behind
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// the top level dialog (like effects dialogs). This does not happen
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// in debug builds and I was not able to track down the reason. So,
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