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https://github.com/cookiengineer/audacity
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Move the Punch and Roll item to the Record sub-menu
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@ -868,6 +868,13 @@ void AudacityProject::CreateMenusAndCommands()
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);
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c->AddItem(wxT("TimerRecord"), XXO("&Timer Record..."), FN(OnTimerRecord), wxT("Shift+T"));
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#ifdef EXPERIMENTAL_PUNCH_AND_ROLL
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c->AddItem(wxT("PunchAndRoll"), XXO("Punch and Rol&l Record"), FN(OnPunchAndRoll), wxT("Shift+D"),
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WaveTracksExistFlag | AudioIONotBusyFlag,
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WaveTracksExistFlag | AudioIONotBusyFlag);
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#endif
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// JKC: I decided to duplicate this between play and record, rather than put it
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// at the top level. AddItem can now cope with simple duplicated items.
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// PRL: This second registration of wxT("Pause"), with unspecified flags,
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@ -924,12 +931,6 @@ void AudacityProject::CreateMenusAndCommands()
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AudioIONotBusyFlag | CanStopAudioStreamFlag,
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AudioIONotBusyFlag | CanStopAudioStreamFlag);
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#ifdef EXPERIMENTAL_PUNCH_AND_ROLL
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c->AddItem(wxT("PunchAndRoll"), XXO("Punch and Rol&l Record"), FN(OnPunchAndRoll), wxT("Shift+D"),
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WaveTracksExistFlag | AudioIONotBusyFlag,
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WaveTracksExistFlag | AudioIONotBusyFlag);
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#endif
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c->BeginSubMenu(_("Transport &Options"));
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// Sound Activated recording options
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c->AddItem(wxT("SoundActivationLevel"), XXO("Sound Activation Le&vel..."), FN(OnSoundActivated),
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