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Rejig mod-xxx building under Windows

The project files move from lib-src into the win/Projects folder.
Intermediate files are now kept well away from the files we want.
Less use of '..' and more of $(SolutionPath) in paths.
This commit is contained in:
James Crook
2018-04-07 12:00:33 +01:00
parent 1339c3a5e5
commit 04d7108509
14 changed files with 78 additions and 486 deletions

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@@ -1,22 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mod-script-pipe", "mod-script-pipe.vcxproj", "{73BF0B4D-6EC3-49ED-87AE-E629F1CA2737}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{73BF0B4D-6EC3-49ED-87AE-E629F1CA2737}.Debug|Win32.ActiveCfg = Debug|Win32
{73BF0B4D-6EC3-49ED-87AE-E629F1CA2737}.Debug|Win32.Build.0 = Debug|Win32
{73BF0B4D-6EC3-49ED-87AE-E629F1CA2737}.Release|Win32.ActiveCfg = Release|Win32
{73BF0B4D-6EC3-49ED-87AE-E629F1CA2737}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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@@ -1,89 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{85774A29-EA2F-4A40-994F-6BE593D847A5}</ProjectGuid>
<RootNamespace>modscriptpipe</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\modules\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)$(Configuration)\modules\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(WXWIN31)\lib\vc_dll\mswud;$(WXWIN31)\include;..\..\win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BUILDING_SCRIPT_PIPE;WXUSINGDLL;WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions);_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(WXWIN31)\lib\vc_dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>wxbase31ud.lib;wxbase31ud_net.lib;wxmsw31ud_adv.lib;wxmsw31ud_core.lib;wxmsw31ud_html.lib;wxpngd.lib;wxzlibd.lib;wxjpegd.lib;wxtiffd.lib;odbc32.lib;odbccp32.lib;oldnames.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;netapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>$(WXWIN31)\lib\vc_dll\mswu;$(WXWIN31)\include;..\..\win;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>BUILDING_SCRIPT_PIPE;WXUSINGDLL;__WXMSW__;wxDEBUG_LEVEL=0;NDEBUG;WIN32;STRICT;_WINDOWS;_USRDLL;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(WXWIN31)\lib\vc_dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>wxbase31u.lib;wxbase31u_net.lib;wxmsw31u_adv.lib;wxmsw31u_core.lib;wxmsw31u_html.lib;wxpng.lib;wxzlib.lib;wxjpeg.lib;wxtiff.lib;odbc32.lib;odbccp32.lib;oldnames.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;netapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="PipeServer.cpp" />
<ClCompile Include="ScripterCallback.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ScripterCallback.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@@ -1,30 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="PipeServer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ScripterCallback.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ScripterCallback.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>