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mirror of https://github.com/cookiengineer/audacity synced 2026-01-12 23:55:50 +01:00

Compile all libs and link (Debug only so far) using CMake

This commit is contained in:
James Crook
2018-04-01 15:51:11 +01:00
parent 47e826546a
commit 03945e8057
21 changed files with 509 additions and 388 deletions

View File

@@ -5,29 +5,31 @@ project( ${TARGET} )
set( SOURCES
${LIB_SRC_DIRECTORY}soundtouch/source/Android-lib/jni/soundtouch-jni.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundStretch/main.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundStretch/RunParameters.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundStretch/WavFile.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/Android-lib/jni/soundtouch-jni.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/SoundStretch/main.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/SoundStretch/RunParameters.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/SoundStretch/WavFile.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/AAFilter.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/BPMDetect.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/BPMDetect.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/cpu_detect_x86.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/FIFOSampleBuffer.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/FIRFilter.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/mmx_optimized.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/PeakFinder.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/PeakFinder.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/RateTransposer.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/SoundTouch.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/sse_optimized.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouch/TDStretch.cpp
${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouchDLL/SoundTouchDLL.cpp
#${LIB_SRC_DIRECTORY}soundtouch/source/SoundTouchDLL/SoundTouchDLL.cpp
)
# This defines the #define on both Windows and Linux.
add_definitions( )
add_library( ${TARGET} MODULE ${SOURCES})
add_definitions(
-D_LIB
)
add_library( ${TARGET} STATIC ${SOURCES})
target_include_directories( ${TARGET} PRIVATE
${TARGET_SOURCE}/include
)
target_link_libraries( ${TARGET} )