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	* Added support for the RDCatchd 'DE' command in 'rdcatchd/rdcatchd.cpp', 'rdcatchd/rdcatchd.h', 'rdcatchd/event_player.cpp', 'rdcatchd/event_player.h' and 'rdcatchd/local_macros.cpp'. * Added a deck event indicator to RDCatch's deck monitor in 'rdcatch/deckmon.cpp' and 'rdcatch/deckmon.h'.
		
			
				
	
	
		
			121 lines
		
	
	
		
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			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			121 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|           Rivendell Netcatcher Communication Protocol
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| 
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| This defines the IP protocol used for communication between different
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| modules of Rivendell and the 'rdcatchd' daemon.
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| 
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| Connection to ripcd is by means of a TCP SOCK_STREAM connection to TCP
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| port 6006.  The format of a message is as follows:
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| 
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|      <cmd>[<arg>][...]!
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| 
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| where:
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| 
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| <cmd> is a two-letter code indicating the nature of the message.
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| <arg> is zero or more arguments.
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| ! is an ASCII character 0x21.
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| 
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| 
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| UNPRIVILEDGED COMMANDS -- no authentication is required to execute these.
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| 
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| DC! -- DROP CONNECTION
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| End the session and drop the TCP connection.
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| 
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| PW <passwd>! -- SEND PASSWORD
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| Send a password to authenticate the connection.  Ripcd will respond
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| with 'PW +!' or 'PW -!', indicating the success or failure of the
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| authentication.
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| 
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| 
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| PRIVILEDGED - a connection must be authenticated before these can be
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| executed.
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| 
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| DE <deck> <number>! -- Deck Event Processed
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| Sent by RDCatchd whenever a deck event is processed.
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| 
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| RD! -- Reload Deck List
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| Reload the record/play deck configuration.  Rdcatchd will respond with RD
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| +!.
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| 
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| RS! -- Reload Event List
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| Reload the list of scheduled events.  Rdcatchd will respond with
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| RS +!.
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| 
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| RA <id>! -- Add Event
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| Add event number <id> to the event list.  Rdcatchd will respond with
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| RA <id> +!
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| 
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| RR <id>! -- Remove Event
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| Remove event number <id> from the event list.  Rdcatchd will respond with
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| RR <id> +!
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| 
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| RU <id>! -- Update Event
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| Refresh event number <id> in the event list.  Rdcatchd will respond with
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| RU <id> +!
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| 
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| RE <channel>! -- Request Status
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| <channel> = Channel number
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| 
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| If <channel> is greater than zero, rdcatchd will respond with 
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| RE <channel> <status> <id> <cutname>!
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| <channel> = Channel number
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| 
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| <status> = 0 - Deck is offline
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|            1 - Deck is Idle
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|            2 - Deck is Ready
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|            3 - Deck is active (playing or recording)
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|            4 - Deck is waiting for GPI
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| 
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| <id> = ID number of current event (from RECORDINGS table)
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| 
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| <cutname> = The cutname of the event (present only for <status>==3).
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| 
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| If <channel> is zero, rdcatchd will respond for every event whose
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| status is non-idle.
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| 
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| An RE packet will also be sent automatically to all active connections 
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| upon any change of deck status.
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| 
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| 
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| RM <state>! -- Enable/Disable Metering
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| <state> = 0 - Turn metering off
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|           1 - Turn metering on
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| 
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| When metering is active, meter data packets will be periodically sent,
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| as follows:
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| 
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| RM <deck> <chan> <level>!
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| <deck> = Deck number
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| 
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| <chan> = Channel, 0 = Left, 1 = Right
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| 
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| <level> = Left audio level, in 1/100 of dbFS
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| 
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| 
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| SR <deck>! -- Stop
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| <deck> = Deck Number
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| 
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| 
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| PE <id>! -- Purge Event
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| Received from the daemon upon completion of an event with the ONE_SHOT
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| flag set, meaning that the event has been removed from the database.
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| 
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| 
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| RO! -- Reload Time Offset
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| 
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| 
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| RH! -- Reload Heartbeat Configuration
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| 
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| 
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| HB! -- Heartbeat Pulse
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| 
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| 
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| MN <deck> <state>! -- Monitor State
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| Turn the input monitor for deck <deck> on or off.
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| 
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| 
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| RX! -- Restart dropbox instances
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| 
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| 
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| SC <id> <code> <msg>!
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| Set exit code of event <id> to <code>.
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