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	* Added support for the RDCatchd 'DE' command in 'rdcatchd/rdcatchd.cpp', 'rdcatchd/rdcatchd.h', 'rdcatchd/event_player.cpp', 'rdcatchd/event_player.h' and 'rdcatchd/local_macros.cpp'. * Added a deck event indicator to RDCatch's deck monitor in 'rdcatch/deckmon.cpp' and 'rdcatch/deckmon.h'.
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // event_player.h
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| //
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| // A player class for Deck Events
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| //
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| //   (C) Copyright 2016 Fred Gleason <fredg@paravelsystems.com>
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| //
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| //   This program is free software; you can redistribute it and/or modify
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| //   it under the terms of the GNU General Public License version 2 as
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| //   published by the Free Software Foundation.
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| //
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| //   This program is distributed in the hope that it will be useful,
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| //   but WITHOUT ANY WARRANTY; without even the implied warranty of
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| //   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| //   GNU General Public License for more details.
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| //
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| //   You should have received a copy of the GNU General Public
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| //   License along with this program; if not, write to the Free Software
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| //   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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| //
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| 
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| #ifndef EVENT_PLAYER_H
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| #define EVENT_PLAYER_H
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| 
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| #include <vector>
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| 
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| #include <qdatetime.h>
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| #include <qobject.h>
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| #include <qtimer.h>
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| 
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| #include <rdstation.h>
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| 
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| class EventPlayer : public QObject
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| {
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|   Q_OBJECT;
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|  public:
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|   EventPlayer(RDStation *station,int chan,QObject *parent=0);
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|   void load(const QString &cutname);
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|   void start(int start_ptr);
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|   void stop();
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| 
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|  signals:
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|   void runCart(int chan,int number,unsigned cartnum);
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| 
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|  private slots:
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|   void timeoutData();
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| 
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|  private:
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|   std::vector<unsigned> event_deck_events;
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|   std::vector<int> event_numbers;
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|   std::vector<int> event_points;
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|   int event_current_event;
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|   int event_start_point;
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|   QTime event_start_time;
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|   QTimer *event_timer;
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|   RDStation *event_station;
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|   int event_channel;
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| };
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| 
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| 
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| #endif  // EVENT_PLAYER_H
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