Rivendellaudio/lib/rdoneshot.cpp
Fred Gleason 89a0d72439 2021-02-23 Fred Gleason <fredg@paravelsystems.com>
* Removed the Qt3Support library from the build system.

Signed-off-by: Fred Gleason <fredg@paravelsystems.com>
2021-02-23 18:07:21 -05:00

72 lines
1.9 KiB
C++

// rdoneshot.cpp
//
// A class for providing one-shot single use timers.
//
// (C) Copyright 2008,2016 Fred Gleason <fredg@paravelsystems.com>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
#include <rdoneshot.h>
RDOneShot::RDOneShot(QObject *parent)
: QObject(parent)
{
//
// Timeout Mapper
//
shot_count=0;
shot_mapper=new QSignalMapper(this);
connect(shot_mapper,SIGNAL(mapped(int)),this,SLOT(timeoutData(int)));
//
// Zombie Timer
//
shot_zombie_timer=new QTimer(this);
connect(shot_zombie_timer,SIGNAL(timeout()),this,SLOT(zombieData()));
}
void RDOneShot::start(int value,int msecs)
{
shot_values[shot_count]=value;
shot_timers[shot_count]=new QTimer(this);
shot_timers[shot_count]->setSingleShot(true);
shot_mapper->setMapping(shot_timers[shot_count],shot_count);
connect(shot_timers[shot_count],SIGNAL(timeout()),
shot_mapper,SLOT(map()));
shot_timers[shot_count]->start(msecs);
shot_count++;
}
void RDOneShot::timeoutData(int id)
{
emit timeout(shot_values[id]);
shot_zombie_timer->start(10);
}
void RDOneShot::zombieData()
{
for(std::map<int,QTimer *>::iterator it=shot_timers.begin();
it!=shot_timers.end();it++) {
if(!it->second->isActive()) {
shot_values.erase(it->first);
delete it->second;
shot_timers.erase(it);
}
}
}