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			49 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // cae_socket.h
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| //
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| // The Core Audio Engine component of Rivendell
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| //
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| //   (C) Copyright 2002,2016 Fred Gleason <fredg@paravelsystems.com>
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| //
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| //   This program is free software; you can redistribute it and/or modify
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| //   it under the terms of the GNU General Public License version 2 as
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| //   published by the Free Software Foundation.
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| //
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| //   This program is distributed in the hope that it will be useful,
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| //   but WITHOUT ANY WARRANTY; without even the implied warranty of
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| //   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| //   GNU General Public License for more details.
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| //
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| //   You should have received a copy of the GNU General Public
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| //   License along with this program; if not, write to the Free Software
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| //   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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| //
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| 
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| #ifndef SOCKET_H
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| #define SOCKET_H
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| 
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| #include <qobject.h>
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| #include <qstring.h>
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| #include <q3serversocket.h>
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| #include <qhostaddress.h>
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| 
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| 
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| class CaeSocket : public Q3ServerSocket
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| {
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|   Q_OBJECT
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|   public:
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|    CaeSocket(Q_UINT16 port,int backlog=0,QObject *parent=0,
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| 	     const char *name=0);
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|    CaeSocket(const QHostAddress &address,Q_UINT16 port,int backlog=0,
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| 	     QObject *parent=0,const char *name=0);
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|    void newConnection(int socket);
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| 
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|   signals:
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|    void connection(int);
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| 
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|   private:
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|    Q3ServerSocket *socket;
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| };
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| 
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| 
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| #endif 
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