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			54 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// socket.cpp
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//
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// The Core Audio Engine component of Rivendell
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//
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//   (C) Copyright 2002,2016 Fred Gleason <fredg@paravelsystems.com>
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//
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//   This program is free software; you can redistribute it and/or modify
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//   it under the terms of the GNU General Public License version 2 as
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//   published by the Free Software Foundation.
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//
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//   This program is distributed in the hope that it will be useful,
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//   but WITHOUT ANY WARRANTY; without even the implied warranty of
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//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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//   GNU General Public License for more details.
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//
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//   You should have received a copy of the GNU General Public
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//   License along with this program; if not, write to the Free Software
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//   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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#include <qapplication.h>
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#include <qobject.h>
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#include <q3serversocket.h>
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#include <qhostaddress.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <signal.h>
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#include <string.h>
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#include <math.h>
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#include <cae.h>
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#include <cae_socket.h>
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CaeSocket::CaeSocket(Q_UINT16 port,int backlog,QObject *parent,
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		     const char *name) 
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  : Q3ServerSocket(port,0,parent,name)
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{
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}
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CaeSocket::CaeSocket(const QHostAddress &address,Q_UINT16 port,int backlog,
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		     QObject *parent,const char *name) 
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  : Q3ServerSocket(address,port,0,parent,name)
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{
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}
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void CaeSocket::newConnection(int fd)
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{
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  emit connection(fd);
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}
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