mirror of
https://github.com/ElvishArtisan/rivendell.git
synced 2025-04-07 01:13:50 +02:00
* Added support for the RDCatchd 'DE' command in 'rdcatchd/rdcatchd.cpp', 'rdcatchd/rdcatchd.h', 'rdcatchd/event_player.cpp', 'rdcatchd/event_player.h' and 'rdcatchd/local_macros.cpp'. * Added a deck event indicator to RDCatch's deck monitor in 'rdcatch/deckmon.cpp' and 'rdcatch/deckmon.h'.
61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
// event_player.h
|
|
//
|
|
// A player class for Deck Events
|
|
//
|
|
// (C) Copyright 2016 Fred Gleason <fredg@paravelsystems.com>
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License version 2 as
|
|
// published by the Free Software Foundation.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public
|
|
// License along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
//
|
|
|
|
#ifndef EVENT_PLAYER_H
|
|
#define EVENT_PLAYER_H
|
|
|
|
#include <vector>
|
|
|
|
#include <qdatetime.h>
|
|
#include <qobject.h>
|
|
#include <qtimer.h>
|
|
|
|
#include <rdstation.h>
|
|
|
|
class EventPlayer : public QObject
|
|
{
|
|
Q_OBJECT;
|
|
public:
|
|
EventPlayer(RDStation *station,int chan,QObject *parent=0);
|
|
void load(const QString &cutname);
|
|
void start(int start_ptr);
|
|
void stop();
|
|
|
|
signals:
|
|
void runCart(int chan,int number,unsigned cartnum);
|
|
|
|
private slots:
|
|
void timeoutData();
|
|
|
|
private:
|
|
std::vector<unsigned> event_deck_events;
|
|
std::vector<int> event_numbers;
|
|
std::vector<int> event_points;
|
|
int event_current_event;
|
|
int event_start_point;
|
|
QTime event_start_time;
|
|
QTimer *event_timer;
|
|
RDStation *event_station;
|
|
int event_channel;
|
|
};
|
|
|
|
|
|
#endif // EVENT_PLAYER_H
|